MTGO Restores Replays and Launches Secrets of Strixhaven Beta With Commander Play
MTGO restored replays after nearly a year offline and opened its Secrets of Strixhaven beta today, explicitly encouraging Commander games during the testing window.

Reviewing a four-player Commander turn has always required some trust: trust that everyone at the table remembers what happened, trust that the streamer's notes are accurate, trust that no one's memory of a stack interaction is self-serving. For close to a year, Magic Online players had to extend that same trust to a broken replay feature. The MTGO team confirmed on April 7 that the feature is restored, and the rollout lands on the same week as the Secrets of Strixhaven Closed Beta, which opened today with Commander play built directly into the testing mandate.
The restored replay system carries the same three controls players used before the feature went dark: Continuous Play for hands-free review, Click-By-Click for stepping through every priority window and spell resolution one action at a time, and Skip Turn for jumping to a specific player's phase. The MTGO team said they "cracked the code" to make replays reliable again after "almost an entire year" of the feature being unusable. Click-By-Click is the mode that matters most for Commander: it lets you retrace exactly where a combo line broke down, whether a triggered ability resolved in the right order, or whether your mulligan to six at the start of a game was as correct as it felt in the moment.
Content creators who built deck walkthroughs and rules explainers around recorded MTGO matches now have their primary tooling back after roughly twelve months of workarounds and incomplete documentation.
The Secrets of Strixhaven Closed Beta is where the two stories intersect. The beta format works the way MTGO's standard cardset betas always have: new cards are tested against a curated pool of "wordy and weird" cards from throughout MTGO's history, specifically chosen to surface implementation bugs. A Sealed Deck League is available for structured play, and the team explicitly stated that "Commander games are encouraged," which makes this a notable departure from beta periods that treat one-on-one formats as the only stress-testing environment that matters. Multiplayer sessions are where edge cases in priority handling, split-second interactions, and replacement effect layering actually get found; the team appears to want those surfaced before April 21.
To apply, submit a ticket at help.mtgo.com, select "Apply to Beta Program" as the subject, complete the form, and agree to the Terms. Approved applicants were invited to join the beta starting today.
Three dates carry the rest of the release calendar from here. A full Secrets of Strixhaven set article drops Tuesday, April 14. Scheduled maintenance runs Wednesday, April 15, from 9 a.m. to noon PT, preparing the client for the set's full digital launch on April 21. Paper release follows on April 24, accompanied by five Commander precons, one for each of Strixhaven University's college factions.
Beta testers putting in Commander reps between now and April 21 are doing two things simultaneously: helping the development team find multiplayer bugs before the wider player base hits them, and getting hands-on time with Secrets of Strixhaven card interactions weeks before most of the community can crack a booster. The replays from those sessions will actually be reviewable now.
Know something we missed? Have a correction or additional information?
Submit a Tip

