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AntiMatter Games returns with Uncharted Realms, a new DeepWars setting

AntiMatter Games tied Uncharted Realms to DeepWars and ShadowSea, pairing new miniatures with a black powder, cosmic-horror setting built for painters.

Jamie Taylor2 min read
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AntiMatter Games returns with Uncharted Realms, a new DeepWars setting
Source: ontabletop.com
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AntiMatter Games returned to its DeepWars universe with Uncharted Realms, a new role-playing setting that aimed to pull painters, collectors, and RPG players into the same lane. The core rulebook leaned into classic OSR-style adventure, but the real hook for miniature fans was the promise of a new miniatures range sculpted by the AntiMatter team, wrapped in a world the studio describes as a mix of fantastic adventure, cosmic horror, black powder, and ethereal technology.

That visual identity gives Uncharted Realms a different shelf presence from a standard fantasy release. AntiMatter has already positioned the world as more than a one-book concept, saying it has mapped out dozens of cities, towns, caves, ruins, and more. It also built solo-play options and streamlined expedition rules into the project, which suggests a campaign world meant to support repeated table time and, just as importantly, repeated hobby time at the painting desk.

AI-generated illustration

The setting already has fiction behind it. AntiMatter released Citadel of Gold on July 6, 2025 as the first novel in the Uncharted Realms world, following Lieutenant Bram Korthais, Professor Ronus, and Esmee as they descend by stolen submersible in search of the Mask of Night. That story threads together betrayal, monsters, and forbidden magic, the kind of material that usually translates well into moody palettes, wet effects, corroded metals, and basing built around ruins or submerged terrain.

For painters who already know AntiMatter’s existing line, the new pitch lands because the company has spent years building a consistent miniature identity across multiple games. DeepWars Core Rules version 3.0 arrived on May 1, 2025 as a 172-page update to the original underwater tabletop skirmish game, with factions including humans in steampunk dive suits, tentacled mariners, and the high-tech warriors of Atalán. Its battlefields run through sunken shipwrecks, shark-infested reefs, and lost cities. ShadowSea pushes the same ecosystem in a different direction, with 17th-century alternate-history underground action, 4-to-8-model warbands, and 30- to 45-minute games built on Song of Blades and Heroes.

That continuity matters because AntiMatter is not starting from zero. The company has also sold a 30-page Painting Scaly Beasts guide focused on washes and glazes for large, textured miniatures, and it has kept its hobby pipeline active with printed resin warband starter sets on May 30, 2024, plus new warband boxes and faction card sets for DeepWars 3.0 on August 10, 2025. Its crowdfunding track record shows the audience is already there: DeepWars - Sunken Citadel brought in $14,383 from 143 backers, Abyssal Doom reached $7,225 from 78 backers, and Darkstar Rift drew $10,698 from 238 backers. Uncharted Realms looks designed to turn that base into a bigger world where the books, the rules, and the miniatures all point in the same direction.

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