Rossy Sculpts launches Goblin City 2 with characterful goblin citizens
Rossy Sculpts is back with eight goblin citizens built for display painting, not just rank-and-file gaming, and that gives this Kickstarter real character.

Rossy Sculpts is lining up Goblin City 2 for June 12, and the pitch is refreshingly specific: eight highly characterful goblin citizens instead of another batch of fantasy troopers. That shift matters to painters immediately, because figures like these invite stronger skin tones, more varied clothing palettes, weathering, and narrative basing than a standard unit ever could.
OnTableTop has framed the release as everyday-life goblins in a settlement setting, which pushes the range toward storytelling rather than battlefield utility. That is exactly the kind of sculpting direction that tends to grab display painters, RPG hobbyists, and diorama builders, because a civilian goblin can carry a scene all by itself. A battered basket, a patched tunic, a muddy road, or a pile of small scavenged details can do as much work as armour or weapons when the figure already has a strong face and pose.

Rossy Sculpts has already shown the formula can work. The first Goblin City Kickstarter, Goblin City Part One: Goblin Guard, ran from July 5 to August 3, 2025 and raised £4,391 from 141 backers against a £190 goal. Rossy described that earlier project as a simple one-tier campaign, built around two goblins, Grumple and Blombor, with Blombor roughly 48mm tall and Grumple 28mm tall. Backers also received a digital mini artbook, which helped give the first release a small but distinct identity.
That same character-led approach showed up again in The Pumpkins of Squashmarrow, Rossy Sculpts’ 2024 Kickstarter for a set of five resin pumpkin people villager miniatures. A later retail listing described the range as five polyurethane resin figures, supplied unpainted and unassembled. Taken together, those releases show a clear pattern: Rossy is building around oddball civilian fantasy miniatures that are meant to be painted as personalities, not filed into a rank-and-file block.
For painters who want miniatures that justify a more ambitious palette or a small scenic base, Goblin City 2 lands in the right place. Eight goblin citizens give enough variety to build a village, a skirmish band, or a compact display, and each one looks like an excuse to try something different with texture, colour, and storytelling.
That is the real draw here. Goblin City 2 is not trying to be a wall of identical troops; it is aiming for the kind of miniature where a single cloak, face, or base detail can carry the whole piece.
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