April's Mobile Gaming Lineup Features Jetpack Joyride Racing and More Big Launches
Jetpack Joyride Racing brings Barry Steakfries to the kart-racing lane on April 10, kicking off a packed stretch of mobile launches through the rest of April.

Barry Steakfries is trading his jetpack for a jet-powered kart. Halfbrick's Jetpack Joyride Racing arrives on iOS and Android on April 10, the first of four notable mobile launches set to drop before the month is out.
The Brisbane-based studio's spin-off lets up to six players race in real time across four tracks, including high-tech labs and underwater circuits, with drifting, boosting, and a card-collection system tied to the Halfbrick+ subscription. The game has been a long time coming: it was first announced in late 2024, soft-launched in select regions in February 2026, and went through multiple delay cycles before landing on its current release date.
Five days later, on April 15, two more titles go live simultaneously. Netmarble's Mongil: Star Dive is the follow-up to 2013's Monster Taming, rebuilt in Unreal Engine 5 with cinematic storytelling and a three-character tag system at the center of its real-time combat. Netmarble hosted a dedicated "First Dive Show" showcase for the game on April 8 to build momentum ahead of its drop.
Also landing April 15 is Waltz of the Wizard from Icelandic studio Aldin Dynamics, making its Google Play debut after an established run on iOS, Meta Quest, PC, PlayStation 5, and Steam Deck. The wizard simulator has sold over one million copies across platforms, and the Android launch comes with a significant business model shift: both the Android and iOS versions are moving to free-to-try. Aldin is also rolling in UI improvements, tightened controls, and performance upgrades tuned for mobile hardware. Players explore a world of classic fantasy atmosphere alongside Skully, a talking wizard assistant.
Rounding out the month is Habby's Dicero on April 22, a dice-based roguelite that already soft-launched in India and the Philippines. In keeping with Habby's track record on titles like Archero, Dicero leans into pixel visuals and simple controls layered over hundreds of skills and gear combinations, targeting players who want accessible mechanics with meaningful replayability.
The April stretch is a rare case where the mobile calendar stacks genuinely distinct genres back to back: a kart racer, a monster-taming RPG, a wizard sim, and a dice roguelite, all within a 12-day window.
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