Battle Through the Heavens 3D opens pre-registration in Southeast Asia before launch
Pre-registration is live in Indonesia, Thailand and the Philippines, with launch rewards waiting before an April 22 mobile debut and a licensed ARPG built around Xiao Yan.

Players in Indonesia, Thailand and the Philippines can pre-register now for Battle Through the Heavens 3D on Android and iOS, with the App Store pointing to an April 22, 2026 launch. That gives Southeast Asian mobile players a short window to lock in the usual early-entry perks before the Eastern fantasy ARPG lands.
SuperNova Game is positioning the release as an official adaptation of both the Battle Through the Heavens anime and the original novel, not a loose tie-in. The App Store lists the game under SuperNova Overseas Limited for iPhone and iPad, while Google Play identifies it as an Eastern Fantasy Adventure Action Mobile Game and rates it for 12+ with Moderate Violence.
The launch rewards are the immediate draw for anyone deciding whether to pre-register early. The current rollout includes the Glorious Champion Title, an exclusive avatar frame, the limited New Beginning chat bubble and Purple Cloud Wings as a flight effect. For mobile players used to racing the first day for cosmetics and status items, those bonuses are the kind of early boost that can make a fresh account feel less barebones from the start.
What separates Battle Through the Heavens 3D from a generic licensed mobile release is the way it leans into action combat and the source material’s power system. The official Southeast Asia site frames it as a Combat Qi-focused RPG built around Xiao Yan’s Three-Year Promise journey, with Combat Skills, Heavenly Flames, pill crafting and magical monster hunting. The game also promises hack-and-slash combat, solo quests, team PvP and character switching during battle while keeping combo flow intact, which gives it more of an ARPG pitch than a passive autobattler.
That matters because the Battle Through the Heavens brand already has a mobile history. The franchise has multiple game adaptations behind it, including an idle RPG that launched in April 2024. This new 3D version is clearly aiming at the audience that wants a more hands-on fight system and a more faithful pass through the Dou Qi Continent, rather than another low-touch licensed spinner.
For Southeast Asian players watching for early soft-launch momentum, the key question is simple: if the combat holds up and the region-first rollout is stable, this could become one of the spring’s more noteworthy anime ARPG launches. If not, it risks blending into the crowded field of licensed mobile adaptations that arrive with strong IP and little staying power.
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