Brawl Stars overhauls trophy system, removes Trophy Season and Trophy Boxes
Supercell announced a major trophy system overhaul for Brawl Stars, removing Trophy Season and Trophy Boxes after the February 24 maintenance; the change reshapes tiers, rewards, and matchmaking.

Supercell has announced a major overhaul to Brawl Stars’ ladder tied to trophies, and the company says the Trophy Season and Trophy Box systems will be removed after the February 24 maintenance. The developer published a January 30 blog post describing new reward mechanics and a revamped tier structure while signaling a wider reset of season and box systems that will affect pushing, rewards, and matchmaking at high trophy counts.
The blog introduces a Trophy Box reward system with explicit unlock rules: “The Trophy Box unlocks once you get a Brawler to 1000 Trophies or when you reach 1500 total Trophies.” Supercell describes Season Trophies as trophies above 1000 that “level up your Trophy Box.” The Trophy Box will have five levels: “Small, Big, Mega, Omega and Ultra - the bigger the Box, the better and more rewards you get.” Contents are mainly cosmetics and include “a guaranteed Skin and, depending on the level of the Box, it could also even contain a Mythic, Legendary, or Hypercharge Skin and Gems!” The studio also says “Tier upgrade rewards got removed but don’t worry, with the new system you will also be getting more Bling than before.”
Supercell framed the work as a response to player friction and poor reward balance. The company listed core problems: “It’s unnecessarily complex and not fun. On top of that, the rewards suck! It discourages players from using their favorite Brawlers (because at one point it becomes too hard to push them). Also the matchmaking times get too long at high Trophy matches.” Its stated goals are to “Make the system clearer (not necessarily simpler) and fun! Make it more welcoming to casuals, but also more meaningful for ladder warriors. Make it more rewarding and therefore more engaging. Remove the friction from playing high Trophy Brawlers.”
On structure, Supercell says “There are now 50 Tiers in total. The top Tier is now called Max! To reach Max Tier with a Brawler you will need 1000 Trophies. In the new system, you will progress a Tier every 20 Trophies. Trophy gain and loss will be adjusted to fit better with the new system and be more forgiving under 1000 Trophies.”
The announcement has prompted mixed community reaction. Reddit users reposted the official line: “We're applying changes to the current Trophy System after the update maintenance (February 24th) , and there are some things you should know: The Trophy Season and the Trophy Box system will be removed.” One captured comment summed up player fatigue: “Are we like at the… fourth trophy rework?” Sportskeeda added that more details are expected during a Brawl Talk scheduled for February 21.
Historical records show this is one in a string of trophy-era adjustments: fandom logs record changes dating back to 2019 and a 29/10/24 entry that reworked tiers to 51 and tied trophies above 1000 to box upgrades. That 51-tier note conflicts with Supercell’s current statement of 50 tiers and should be treated as earlier community documentation.
For players, the takeaway is immediate: plan for shifting rewards, watch the Feb 21 Brawl Talk for specifics, and expect the in-game systems to change after the Feb 24 maintenance. Several items remain ambiguous in the published excerpts, including a truncated line about final Trophy Box distribution; Supercell clarification will be important for players deciding whether to push now or wait for the new post-maintenance system.
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