Hotta Studio's Neverness to Everness Launches Globally April 29 Across PC, Console, and Mobile
Hotta Studio's NTE arrives globally April 29 with no 50/50 gacha coin-flip and a 1.88% S-rank pull rate, as Tower of Fantasy's developers target every major platform at once.

Tower of Fantasy's developers are swinging big with Neverness to Everness, an urban open-world RPG confirmed for a global launch on April 29, 2026, across PC (Windows and Mac), PlayStation 5, iOS, and Android simultaneously. China receives the game six days earlier, on April 23. Hotta Studio, a subsidiary of Perfect World Games, locked in the date via the "Hethereau Calling" press release on February 25, immediately following the conclusion of the game's final closed beta.
The setting is Hethereau, a seamless neon-lit metropolis where humans live alongside supernatural entities called Anomalies. Players step into the role of an Appraiser, investigating and containing those Anomalies through an antique shop named Eibon. The storyline unfolds in episodic comedy-drama arcs featuring characters named Mint, Nanally, Sakiri, and Danzaburou. Multiple outlets have reached for "anime GTA" as the quickest shorthand, with comparisons also drawn to Persona 5's paranormal-meets-daily-life structure and Genshin Impact's anime visual language.
The gameplay slate runs unusually wide for a gacha RPG. Beyond combat, players can drive and customize vehicles, own property, manage businesses, swim, climb, and sprint across Hethereau's streets. Hotta Studio built the world on Unreal Engine 5 with NVIDIA DLSS 4, ray tracing, and Nanite Virtualized Geometry. Optimizing that technical stack for mobile has been, by the studio's own admission, a significant engineering challenge.
The gacha system is where NTE most visibly breaks from competitors. Instead of a standard banner, the summoning mechanic uses a Monopoly-style board where players roll dice, the in-game pull currency, to advance around the board and collect rewards. The 50/50 coin-flip, standard in games like Genshin Impact and Wuthering Waves, is gone entirely: players are guaranteed the limited featured character outright. The base S-rank pull rate sits at 1.88% for the first 70 pulls, soft pity kicks in at 70, and the hard pity guarantee lands at 90. For context, Wuthering Waves runs a 0.8% 5-star rate per pull. Weapons and skins are also reported to be free and farmable rather than locked behind additional paid banners, a meaningful structural departure from genre norms that has already drawn positive commentary from the community ahead of launch.

Pre-registration is open now on the Google Play Store, Apple App Store, and for PC and PS5. Signing up unlocks in-game currency, Fabricated Dice, Beetle Coins, and a free A-Class character named Haniel. A pre-registration milestone campaign and a Twitch Drops co-streaming event are running in parallel as the launch window approaches.
NTE was first revealed in July 2024, followed by three rounds of closed testing: a China-only beta in November 2024, a global "Containment Test" from July 3 to 16, 2025, and the final "Co-Ex Test" from February 6 to 20, 2026. Hotta Studio showed the game at both gamescom and Tokyo Game Show across that stretch. With April 29 now confirmed, the 18-month buildup from announcement trailer to worldwide release is nearly complete.
Know something we missed? Have a correction or additional information?
Submit a Tip

