INMOST joins Google Play Pass, bringing its haunting mobile adventure to more players
INMOST’s Play Pass debut gave Android subscribers a premium, ad-free indie for no extra cost, with the full story available in a focused three-to-five-hour run.

INMOST’s arrival on Google Play Pass gave Android subscribers one of the easiest premium indie pickups on the service: a haunting, story-heavy puzzle-platformer with ads removed and in-app purchases unlocked at no extra cost. For anyone who had been waiting to sample it, the move turned a $3.99 decision into a subscription download, which is exactly the kind of value Play Pass was built to surface.
The timing mattered because INMOST was never a brand-new launch. Chucklefish first announced the mobile version on September 30, 2025, set the release date for October 28, 2025, and then brought the game to iOS and Android that day. By the time it reached Play Pass in April 2026, it was already a proven mobile release with a second life ahead of it, rather than a fresh storefront debut.
That broader visibility fits the game itself. Developed by Hidden Layer Games, the Lithuania-based indie studio behind the project, INMOST is a narrative-driven puzzle-platformer about a young girl, a stoic knight, and a man in search of answers. Its crumbling, nightmarish setting leans hard into loss and hope, and the official site warns that some players may find the story upsetting. That emotional pitch is not window dressing; it is the point of the game.
Mechanically, INMOST mixes combat, traps, and environmental puzzles, with each playable character handling differently. That variety gives the adventure more texture than a simple platform run, while the haunting pixel art keeps every area feeling like part of the same unsettling dream. Voice work from Andrew Dennis and Cassandra Lee Morris adds another layer, helping the game land as something meant to be felt as much as solved.
The best part for mobile players is the length. INMOST runs about three to five hours, which makes it a strong fit for Android subscribers who want a complete premium game without signing up for a giant time sink. On iOS, the same opening stretch can still be tried free before a one-time full-game purchase of £3.99, $3.99, or €3.99, but Play Pass now makes the full experience even easier to justify for subscribers who want quality over quantity.
Chucklefish has framed INMOST as a multi-award-winning release and highlighted praise from GameScore and Siliconera, and the Play Pass addition strengthens that positioning. This is the kind of compact, atmospheric indie that earns its place in a subscription library by being memorable, not endless.
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