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Mobile Legends Patch 2.1.64 Brings Hero Revamps, Balance Tweaks to Advanced Server

Aulus got a full revamp and Terizla's mana-free kit got hit with cooldown nerfs in MLBB's Patch 2.1.64, which landed on the Advanced Server March 12.

Nina Kowalski2 min read
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Mobile Legends Patch 2.1.64 Brings Hero Revamps, Balance Tweaks to Advanced Server
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Five heroes felt the weight of Moonton's balancing hand when Patch 2.1.64 dropped on the Mobile Legends: Bang Bang Advanced Server on March 12, touching everything from Aulus's revamped skill kit to Melissa's partially rolled-back buffs, with equipment and two gameplay modes also caught in the update's sweep.

The headline change belongs to Revamped Aulus, who received three distinct improvements. Using basic attacks while channeling Skill 1 no longer interrupts it, and the Control Immunity state can still be triggered during the channel. Skill 2's cast range climbed from 4 to 4.5, and the Ultimate received optimized visual effects alongside an improved skill-casting experience overall.

Terizla absorbed the patch's sharpest nerfs, and Moonton was direct about why: "To balance the strength gained from having no Mana cost, we've slightly increased Terizla's skill cooldowns, ensuring he remains strong yet balanced." Skill 1 cooldown moved from 8.5s to a range of 9.5-8.5s, while Skill 2 cooldown shifted from a 9-4s range to 9-5s.

Bane picked up a lore-driven visual update. His second skill, previously named Ale, has been renamed Sea Ink, with a fully revamped art concept Moonton says better fits the hero's background story. Harith saw a positional adjustment rather than raw number changes: the patch explicitly repositions him as a late-game ranged hero, reducing his early laning damage "to the level of other ranged heroes" while strengthening his late-game magic damage scaling. Melissa rounds out the five hero changes with a partial nerf, as Moonton reversed some of last week's buffs that had "significantly enhanced Melissa's mobility and combat capability."

On the equipment side, Starlium Scythe had its triggered skill cooldown reverted and its extra damage and slow effect reduced, pulling back recent gains without full numerical specifics in the current patch notes.

Both Frozen Sea Showdown and Tide Siege received meaningful mode updates. Frozen Sea Showdown gained a new Franco Ultimate called Trick Hook, described in the patch notes as an ability that "swings the hook to sweep targets in a fan-shaped area to one side, then pulls the hit target back." Killing an enemy hero no longer resets the cooldown of Franco's Skill 2 in that mode, the Ale buff icon was removed with an optimized description, the kill count warning ticker is now always visible when a match is ending, and Thunderbolt's visual effects were polished.

Tide Siege's Endless Mode added two new bosses in Gatotkaca and Aurora, introduced new creep types with adjusted spawn logic, added a new Attribute Buff called Precision that increases Crit Chance, and adjusted monster difficulty across some stages. The patch also references a new gameplay mode test called Treasure Hunt Coin, though full details on its mechanics and availability window remain unconfirmed in current notes.

The patch carries a total of one buff, two nerfs, one rework, and two adjustments across its five hero changes, per the official count. As an Advanced Server update, these changes represent the test phase before any potential rollout to the live game.

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