Releases

MOONTON’s Attack on Zombies soft-launches, blends plants, roguelike battles

Attack on Zombies landed on Android in Canada, Malaysia and Singapore with 1K+ downloads, random skill spins and a live test Discord pushing rewards for feedback.

Jamie Taylor··2 min read
Published
Listen to this article0:00 min
Share this article:
MOONTON’s Attack on Zombies soft-launches, blends plants, roguelike battles
AI-generated illustration

MOONTON’s newest soft launch is leaning hard into the hook that mobile players will recognize instantly: plants, backyard defense, and roguelike chaos. Attack on Zombies went live on Android in Canada, Malaysia and Singapore through Vizta Games, with no iOS rollout or global release plan attached yet, and the pitch is built around short, reactive runs rather than a heavy time sink.

The core loop is more than just a Plants vs. Zombies-style riff. Players lead a plant squad through zombie waves and Zombie Kings, then spin the wheel mid-battle for random skills before chaining in Plant Superpowers like lightning strikes and cryo-bombardment. Between fights, the game pushes upgrades through a backyard Mad Plant Lab, which gives the whole thing a progression layer instead of a one-note lane defense gimmick. The visual style and one-handed controls also point to a game designed for quick sessions, not marathon grinding.

That matters because Attack on Zombies is already in live testing, not just pre-release tease mode. The Google Play listing shows 1K+ downloads, classifies it as Casual, and says it was updated on Apr. 21, 2026. It also invites players into an “Early Access Officer” community on Discord, where testers can give feedback, report bugs, and claim rewards. That is the clearest sign yet that Vizta Games and MOONTON are actively using the soft launch to tune balance, retention, and the game’s broader appeal.

The publisher behind it has the scale to make that test matter. MOONTON Games says it was established in 2014, now has more than 2,000 employees worldwide, and operates across Indonesia, Malaysia, Singapore, the Philippines, Latin America, and China. Its flagship Mobile Legends: Bang Bang has more than 1.5 billion installations, over 110 million monthly active users, and ranks among the top 10 most-played games in more than 80 countries. That kind of live-ops experience usually means a soft launch is doing more than just filling a store page.

Related stock photo
Photo by RDNE Stock project

MOONTON’s wider portfolio, which includes Magic Chess: Go Go, Silver and Blood, and ACECRAFT, shows a company that has been rolling out games in stages and scaling what sticks. Its history also points to a measured launch path, with MLBB in mainland China in January 2025, Magic Chess: Go Go in Asia-Pacific in February 2025, Silver and Blood globally in June 2025, and ACECRAFT globally in August 2025.

For eligible players, Attack on Zombies looks worth a look now if you want a roguelike lane-defense hybrid with real randomness and a clear progression loop. For everyone else, the biggest signals to watch are whether the game keeps its one-handed charm, whether the random skill system stays fresh, and whether MOONTON decides the backyard battler has enough depth to leave soft launch behind.

Know something we missed? Have a correction or additional information?

Submit a Tip

Never miss a story.

Get Mobile Gaming updates weekly. The top stories delivered to your inbox.

Free forever · Unsubscribe anytime

Discussion

More Mobile Gaming News