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Russia lifts Roblox ban after platform adds child safety controls

Russia restored Roblox access on June 10, but Russian players came back to stricter age gates and no in-game chat.

Jamie Taylor··2 min read
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Russia lifts Roblox ban after platform adds child safety controls
Source: theedgemalaysia.com

Russia restored access to Roblox only after the platform agreed to tougher child-safety controls, turning a straight ban reversal into a live test of how far a youth-heavy game service will bend for regulators. The reopening came after Russia’s Digital Development Ministry asked law enforcement on June 9 to support lifting the restriction, following what officials described as Roblox’s pledge to strengthen protections for young users and comply with Russian law.

The timing matters because the shutdown had lasted about six months. Local reporting says Roblox was blocked in early December 2025, and the original move was tied not just to child-safety concerns but also to claims about extremist materials and “LGBT propaganda” on the platform. That mix made the case bigger than a standard moderation dispute: Russia treated Roblox as part of its wider content-control regime, not simply as another game app.

AI-generated illustration
AI-generated illustration

The pressure to reverse the ban was visible outside government offices. Reuters-linked reporting said tens of thousands of children and parents sent complaint letters, with some coverage putting the total at about 63,000. A rare protest in Tomsk in December 2025 added to the backlash, underscoring how deeply the shutdown hit a service that sits at the center of social play, creator worlds and mobile-first gaming habits.

Even after the restriction was lifted on June 10, the compromise did not look like a full reset. Meduza reported that Russian users regained access to Roblox but lost in-game chat, with the platform showing a message that chat was not available in the region. That detail points to the real trade-off here: Russia got access back, but Roblox appears to have accepted narrower communication features to satisfy local demands around oversight and safety.

That shift fits a broader pattern already visible in Roblox’s own policy playbook. In November 2025, the company said it would require facial age checks to access chat, describing itself as the first online gaming platform to do so and saying the system would limit interaction between minors and adults. Roblox also remains enormous by any mobile-gaming measure, with 127 million average daily active users in 2025 across more than 180 countries, about 1.8 million daily unique paying users on average, and more than 35,500 developers registered in its Developer Exchange program at the end of 2025.

For Russian players and creators, the message is clear: Roblox is back, but not unchanged. The platform’s return shows that access now depends as much on compliance and child-safety engineering as on content, and that balance may shape where its social games can stay live next.

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