Tomb Busters launches worldwide on iOS and Android with full cross-play
Already past 200 million downloads in China, Tomb Busters is now live worldwide on iOS, Android, and PC with full cross-play and squad-based horror chaos.

A Chinese mobile hit with more than 200 million downloads is now trying its luck in the West at full scale, not as a cautious test. Giant Games launched Tomb Busters worldwide on May 27 on iOS, Android, and PC, with full cross-play linking every platform from day one.
The rollout lands with unusual weight for a mobile release. Giant Games says Tomb Busters has already drawn about 10 million daily active users in China and generated 140 billion social media views there, turning the Western debut into a major regional expansion rather than a small localization exercise. Pre-registration opened on May 14, and the game had already soft-launched in the United States, China, Japan, Hong Kong, Taiwan, and Macau before the broader release.

Tomb Busters casts players as tomb raiders working for The Supernatural Company, pushing into cursed sites built around traps, folklore, and panic. The official description frames it as a multiplayer co-op horror-comedy game, and the setup leans hard into social disaster as much as survival. Players can go in solo or team up in squads of up to four, with proximity voice chat adding to the chaos when a run starts going wrong.
The monster roster is built for that kind of emergent mess. The Red Panda can mutate if left to cry. The Alternate shapeshifts and copies another player’s appearance. The Ghost Bride can only be seen and heard by a single player. The Puppet only moves when nobody is looking at it. The Jiangshi is fast, hides in cabinets, and poisons anyone it catches. Random weather events such as fog, solar eclipses, and blood moons further change the rhythm of each run, while the game’s loss rule raises the stakes sharply: push too far and players can lose everything.
Giant Games is also treating Tomb Busters as a long-running live-service title, with player events, creator activities, and a creator program already rolling out to support the western community. That matters because the game’s appeal is tied to repeatable social moments, from tense solo survival to noisy squad runs that turn into comedy as soon as the Ghost Bride starts talking to only one player.
For Western mobile players, the headline is not just that Tomb Busters arrived outside Asia. It is that a hit with proven scale in China has crossed over with PC support, full cross-play, and the kind of co-op horror loop that could keep its retention engine running well beyond launch week.
This article was produced by Prism’s automated news system from verified source data, official records, and press releases, then run through automated quality and moderation checks before publishing. The system is built and supervised by the people who set the standards it runs under. Read our full AI policy.
Did this article answer your question?

