Torchlight: Infinite’s SS12 Lunaria update adds new hero, anniversary rewards
Scent Weaver Sage arrives as Torchlight: Infinite’s SS12 adds a permanent Creation Engine, free hero unlocks, and anniversary rewards. The update went live on PC and mobile April 16.

Torchlight: Infinite’s SS12: Lunaria landed on April 16 at 7 PM PDT with a sharper pitch than a routine season reset: a new hero, a permanent new system, and third-anniversary rewards all hit at once on PC and mobile. The timing matters because XD Games also unlocked every past hero for free for a limited period, turning the launch into a short window for account catch-up as much as a fresh content drop.
The headliner is Scent Weaver Sage, an elixir-based healer built around fast adaptation. Sage can switch between elixir recipes in combat, which gives her unusual flexibility for different fights and build setups. That matters immediately for anyone planning a new season start, since a hero that can pivot on the fly is likely to shake up early leveling, support options, and endgame experimentation before the rest of the roster settles back into familiar patterns.
Lunaria’s seasonal mechanic centers on Lunar Stone Statues. Players use Lunar Rings to awaken the statues, then fight Lunari monsters to keep the loop going and collect loot plus Performance Energy. Activating multiple statues increases the reward multiplier, so the system is built for players who want to push efficiency rather than simply clear content at a steady pace. It is the kind of seasonal structure that directly affects farming routes from the first day.
The other major change is the Creation Engine, a permanent addition rather than a temporary event gimmick. Found on the map and guarded by Creation Sentries, the Engine drops Creation Crystals when the sentries go down. Those crystals can be traded for prized rewards, including Path of the Brave-exclusive Fluorescent Memory and the legendary chest armor Silent Avowal. That makes the new loop valuable beyond the season itself, since the loot pool is tied to lasting progression instead of a limited-time track.
XD Games also folded in broader system changes, including Renewed Memories, Modularization, and a potion-system rework, which points to a deeper patch than a simple hero release. The scale showed up in the numbers too: SteamDB recorded Torchlight: Infinite’s all-time peak concurrent player count at 23,893 on April 17, a sign that Lunaria’s anniversary push arrived with enough weight to pull old players back and give new ones a strong reason to stay.
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