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War Thunder Mobile's Mech Thunder Event Adds Walking Tanks to Battle

Walking tanks are live in War Thunder Mobile's Mech Thunder event, but players only have until April 15 to earn rare vehicle rewards.

Jamie Taylor2 min read
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War Thunder Mobile's Mech Thunder Event Adds Walking Tanks to Battle
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Gaijin Entertainment has turned War Thunder Mobile into something closer to science fiction this month, dropping walking military vehicles into live matches through a limited-time event called Mech Thunder. The event launched April 1 and runs through April 15, giving players just over two weeks to engage with a format the game has never seen before.

The core mode pits teams of 10 against each other in matches where traditional tanks share the battlefield with walker-style vehicles. The lineup spans the tactical spectrum: light scout walkers handle fast flanking roles while heavy, howitzer-armed behemoths anchor slower, high-damage engagements. That range fundamentally changes how players need to position and prioritize targets, since walker hitboxes and weapon arcs behave differently from anything in the standard vehicle roster.

Three dedicated maps host the event. One is set at a port cargo terminal, another draws from Japanese aesthetics in a location called Copper Grove, and the third features an airship-studded environment. Each map appears designed to accommodate the altered movement profiles that walkers bring, particularly the verticality that sets them apart from ground-level armor.

Alongside the new vehicles and maps, Mech Thunder includes a structured set of event missions tied to rare vehicle rewards. The reward track is the piece most worth paying attention to: mission completion windows are time-gated, and many limited-time events in War Thunder Mobile require consistent daily logins across multiple days to unlock top-tier prizes. With April 15 as the hard cutoff, players who have not yet started working through the mission list are now at the halfway point of the available window.

The timing of the event is not accidental. Launching on April 1 gave Gaijin a high-visibility hook, the kind of absurdist-but-real announcement that travels fast across social feeds. The strategy fits a broader pattern for the title: War Thunder Mobile has used event-driven content to re-engage players who primarily know the franchise through its PC and console versions, and a walking-tank event sits squarely in that playbook.

For anyone returning after a gap, the first step is updating the client before queuing, since event modes typically require the latest version. After that, the Copper Grove map in particular rewards players who adapt quickly to walker sight lines, where the Japanese-inspired terrain creates choke points that favor the lighter, faster walker variants over traditional armor. Seven days remain on the clock.

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