Wizardry Variants Daphne adds Healer class, Faerie race, and new quest
A new Healer class and Faerie race push Wizardry Variants Daphne toward deeper party planning, with Anemone’s banner and a new dungeon quest driving the shift.

Wizardry Variants Daphne just made healing a build decision, not a background chore. The April 30 update added the Healer class, the Faerie race, two adventurers, and a new quest, and that combination changes how parties get built for the long haul rather than just adding another banner to chase.
The practical impact is easy to see. Healers restore health, remove status ailments, and can prevent them before they land, which makes them far more than emergency support. That matters in a game where surviving a run is often as important as clearing it quickly. At the same time, Faeries are built around a different kind of tradeoff: they are small, winged, rare beings tied to remote mountains, better suited to spellcasting than physical punishment, with lower durability offset by speed, intelligence, luck, and special exclusive gear. In other words, the update gives players new tools for creating fragile but high-value backline units instead of leaning only on sturdier, slower party cores.
The headline character is Anemone, the legendary Faerie Healer voiced by Kana Hanazawa, whose banner runs through May 27 at 23:59. She is joined by Camille, a new general adventurer who is also a Healer but not a Faerie, which is the detail that makes this more than a single-unit rollout. Players now have to think about whether they want the Faerie package for its stat profile, or a broader healer slot that keeps race flexibility intact. For teams that have been over-relying on raw damage and item-based recovery, this patch raises the value of sustain, status control, and party durability.
The new quest pushes the same idea further. Forgotten Craft of the Medicinal Arts sends players to take the request Searching for a Healer’s Tools from the adventurers’ guild in the Royal Capital of Luknaria, then head into a special dungeon. That structure turns the update into a systems expansion, not just a login incentive. The rewards back that up too: login bonuses include 2 Rare Remains: Unwithering Flower, 8 Mid Grade Iron Ores, and 5 Skilled Tome Clocks, while the limited-time mission campaign pays out 2 Rare Remains: Unwithering Flower and 400 Org Crystals. Anemone is also tied to a follow-and-repost campaign for a signed illustration by Kana Hanazawa.
Seen in context, this feels like a bigger live-service signal. Wizardry Variants Daphne launched on October 15, 2024, and arrived on Steam on March 6, 2025, so a class-and-race expansion this early suggests the game is leaning into deeper party identity, not just rotating content drops. For players who care about optimization, the message is clear: healing and race synergies are now part of the meta, and some old lineups may already be giving way to safer, smarter, and more specialized builds.
Know something we missed? Have a correction or additional information?
Submit a Tip
