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Tokener adds searchable token art picker to Foundry VTT HUD

Tokener puts token art search inside Foundry VTT, letting PF2e GMs swap images from the HUD without hunting through folders.

Jamie Taylor··2 min read
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Tokener adds searchable token art picker to Foundry VTT HUD
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Tokener took one of Foundry VTT’s most tedious prep jobs, finding the right token art, and folded it into the Token HUD. Instead of bouncing between folders, modules, and image libraries, a GM can select a token, open the HUD, click the Tokener button, and search for art from enabled token-art modules or world data folders, all inside Foundry.

That workflow matters because Tokener does not ship its own art pack. It indexes the image files and metadata already available in a table’s existing sources, then points actors at those images. The picker opened as a Foundry ApplicationV2 window, which means it stayed usable while the GM panned or zoomed around the canvas. Tokener supported Foundry VTT versions 13 and 14, so it lined up with current tables rather than older, fading interfaces.

For Pathfinder Second Edition tables, the strongest appeal was speed without losing control. Tokener carried a PF2e compatibility profile for native compendium art mappings and legacy pf2e-art mapping modules, and it understood searches built around ancestry, gear, tags, and exclusions. A GM could type ancestry:human, equipment:sword, tag:magic, or !family:undead, then narrow results with favorites, paging, and result counts. It also included client-side favorites, a favorites filter, GM image tag overrides, and a revert-last-change action, which made it practical for both one-off swaps and repeated campaign use.

AI-generated illustration
AI-generated illustration

That is the real shift for busy Foundry tables. In a short prep window, Tokener cut out the scavenger hunt that usually comes with token art and portrait cleanup. In a long-running PF2e campaign, it offered a way to standardize visual quality across NPCs and scenes without forcing the GM to rebuild the same workflow every time a new face, monster, or ally hit the table. The module fit neatly into an ecosystem where presentation is part of the play experience, not an afterthought.

The timing also fit Foundry’s current direction. The platform released Version 14 Stable 1 on April 1, 2026, and ApplicationV2 first surfaced during the V12 prototype cycle in February 2024. Against that backdrop, Tokener looked less like a one-off convenience and more like a current-generation tool built for how modern Foundry tables actually run. For Pathfinder groups using Foundry every week, that meant the art hunt moved out of the way and the session prep kept moving.

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