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The Sims 4 bug fixes for tattoos, Gallery freezes enter final testing

Final testing put tattoo, Gallery, and “New” tag fixes within reach, a sign EA’s Sims 4 stability push is still clearing real play friction.

Nina Kowalski··2 min read
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The Sims 4 bug fixes for tattoos, Gallery freezes enter final testing
Source: snootysims.com

The Sims 4’s latest bug-fix pass is trimming away the kind of friction that interrupts a save in motion: custom tattoos not behaving, Gallery sessions freezing on consoles, and those stubborn “New” tags that keep cluttering Create a Sim and Build Mode. The update did not bring a patch date, but it did move several widely reported issues into final testing, which is the stage players watch when a routine annoyance is close to becoming playable again.

That matters because these are not abstract technical complaints. For players who build heavily in the Gallery, the console freeze can turn a quick download or upload into a stop-start hassle. For Simmers who use custom tattoos to shape a household’s identity, a fix means a more reliable way to keep a Sim’s look consistent from one save session to the next. And for anyone who browses CAS or Build Mode often, clearing the recurring “New” tags would make the menus feel like a working tool again instead of a cluttered inbox.

Pet households are in the mix too, though they appear to be further back in the pipeline. The team is also testing fixes tied to pet bathing, adoption, and other Cats & Dogs interactions, a set of bugs that hits differently in long-running legacy saves where a pet is not decoration but part of the family routine. Those fixes did not come with a likely release window, which suggests they still need more work before they are ready to leave testing.

AI-generated illustration
AI-generated illustration

The progress update fits a longer pattern. On February 24, Electronic Arts said it was prioritizing stability, performance, and community feedback, and expected around 55 fixes in the March batch, including 7 of the top 10 player-reported issues. On April 28, EA followed with a Gallery and console update that tackled Gallery filtering problems and a controller-related soft lock while the Gallery was still populating, while also making clear that no uploads were removed and affected content stayed available to view, engage with, and download. In May, EA said more than 150 bugs had been fixed in its seasonal update, including more than ten issues from the community’s top twenty bugs list.

Taken together, the June progress report reads less like a flashy milestone than a steady cleanup campaign. The Sims team is still working through the bugs that most affect day-to-day play, and the issues now in final testing show a live service game trying to win back time, not just headlines, for the people already deep inside their saves.

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