Capcom teases sequels, remakes and ports for major franchises
Capcom’s record year came with a roadmap: more sequels, remakes and ports for Devil May Cry, Ace Attorney and Dragon’s Dogma.

Capcom’s record year did more than pad the balance sheet in Osaka. It also pointed to the next round of revivals, with the publisher signaling more sequels, remakes and ports for some of its most durable names.
The company said fiscal 2026 ended with net sales of 195,365 million yen and operating profit of 75,295 million yen, both all-time highs. Consumer home video game sales reached 59.07 million units, up more than 7.1 million units from the prior year, and Resident Evil Requiem was singled out as a key growth driver.

That momentum matters because Capcom is not talking about its legacy catalog as nostalgia bait. In its integrated report, the company said it aimed to expand its user base and improve performance through “new releases, remakes, and ports” for titles in these series to new hardware. In the same earnings presentation, Capcom placed Devil May Cry, Ace Attorney, Dragon’s Dogma, Mega Man, Dead Rising, Okami and Onimusha among its “nurturing brands to be the next engine of growth.”

The implication is straightforward for long-dormant fandoms. Devil May Cry is still a live priority, not a shelved relic, after the series surpassed 33 million cumulative sales as of June 2025 and Devil May Cry 5 crossed 10 million units on the back of catalog sales and the Netflix anime tie-in. Ace Attorney, first released in October 2001, remains one of Capcom’s most flexible properties, having spread beyond games into comics, merchandise, live-action film and stage productions. Dragon’s Dogma also continues to carry real weight inside the company’s portfolio, with 13.0 million cumulative sales for the series and Dragon’s Dogma 2 reaching more than 2.5 million units by April 2, 2024 after its March 22, 2024 launch.
Resident Evil Requiem is the clearest proof that Capcom’s formula still works. The game launched on February 27, 2026, passed 5 million units by March 4, and exceeded 6 million by March 16, making it the fastest title in the series to hit that mark. Capcom’s FY2027 outlook, which calls for 210,000 million yen in net sales and 83,000 million yen in operating profit, suggests management expects that kind of momentum to keep compounding.
Capcom’s message was clear: the company is not just protecting its back catalog, it is using it as a growth plan. After a year that delivered record sales and a breakout Resident Evil launch, the quiet tease around sequels, remakes and ports sounded less like a wishlist and more like a road map.
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