ENDALOR Hits Steam Early Access in March 2026 from Diorite Games
Diorite Games shipped ENDALOR to Steam Early Access yesterday with 9 weapon types, Soulslike stamina combat, and a 12-18 month development window ahead.

Survival-crafting players picking up ENDALOR on Steam may not realize they're also signing up for Soulslike precision combat, a detail that separates Diorite Games' new title from the crowded open-world survival field.
The medieval dark fantasy RPG launched on Steam Early Access on March 30, built for one to four players and priced below the eventual full release, though the specific Early Access figure has not been disclosed. The handcrafted open world stretches from towering mountain peaks to underground caverns, with no procedural generation involved.
Where ENDALOR breaks hardest from the survival-crafting template is its combat. The game features nine distinct weapon types, each with individual strengths and weaknesses, with progression scaling across five unique attributes. Stamina management drives every fight, formidable bosses mark the path through the world, and the overall difficulty sits closer to Dark Souls than to a typical open-world survival loop. Base-building and deep crafting systems run alongside that combat, placing ENDALOR at the intersection of two genres that rarely operate at the same difficulty ceiling.
"We want to make the best game we can," Diorite Games wrote on the game's Steam store page. "Endalor is going to be a big and detailed world and we have many plans for it. As such, Early Access is a way for us to receive constant valuable feedback and let our players influence further development."

Diorite Games has planned a 12- to 18-month Early Access window to build out the experience before a full release. Solo playability and the complexity of the magic system have already surfaced as community questions heading into that period. Game Rant noted that "the foundations are already in place, from its stamina-driven combat and boss fights to its planned world expansion and RPG scaling systems," but flagged that long-term success will depend on whether Diorite Games can balance challenge with depth across the full run.
The game supports online co-op for up to four players alongside single-player and Family Sharing on Steam. No user reviews had been posted on the store page at launch, leaving Diorite Games with a clean slate and a long development road ahead.
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