Studios & Industry

Scarlet Nexus sales top 2 million worldwide, Bandai Namco says

Scarlet Nexus kept selling after launch, crossing 2 million worldwide as Kenji Anabuki’s 2,000-day screenshot streak kept the game in fans’ feeds.

Jamie Taylor··2 min read
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Scarlet Nexus sales top 2 million worldwide, Bandai Namco says
Source: i0.wp.com

Scarlet Nexus is still finding new buyers five years after launch, and Bandai Namco says that slow burn has now carried the brain punk action RPG past 2 million units worldwide in combined shipments and digital sales. The milestone lands alongside another sign of unusual staying power: director Kenji Anabuki’s daily screenshot project reached 2,000 consecutive days around the same time, keeping the game visible long after most releases fade from the conversation.

Bandai Namco first launched Scarlet Nexus in Japan on June 24, 2021, with a worldwide release following on June 25 across PlayStation 5, Xbox Series X|S, PlayStation 4, Xbox One and PC via Steam. The game passed 1 million units by April 2022, and Bandai Namco also said then that total player count topped 2 million when Xbox Game Pass and PC Game Pass users were included. This new sales mark suggests the game did not merely spike at launch, but continued to move steadily over several years.

AI-generated illustration
AI-generated illustration

That matters in the action-RPG space, where player attention can evaporate fast unless a game develops a real identity. Scarlet Nexus had help there from Bandai Namco Studios and Tose, with Kenji Anabuki directing and Kota Ochiai shaping the art direction, giving the project a look and tone that stood out from more conventional anime-style releases. Bandai Namco marked the new milestone with a commemorative illustration from Ochiai, a small but telling sign that the company still sees value in keeping the game front and center.

For players, the bigger story is not just the sales number itself, but what kept Scarlet Nexus alive long enough to reach it. The game built an afterlife through word of mouth, repeat visibility, and a steady drip of community attention that outlasted its launch window. Between the 2 million-unit benchmark and Anabuki’s years-long screenshot routine, Scarlet Nexus has earned something many new IPs never do: endurance. That kind of sustained interest does more than pad a sales sheet. It gives Bandai Namco a stronger case for deeper franchise investment, and keeps the door open for whatever comes next.

This article was produced by Prism’s automated news system from verified source data, official records, and press releases, then run through automated quality and moderation checks before publishing. The system is built and supervised by the people who set the standards it runs under. Read our full AI policy.

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