Early Reviews, Upgrade Guides Praise Turtle Power! Precon, Recommend +1/+1 Counter Upgrades
Reviewers call Turtle Power! a rare five-color precon that plays well out of the box, with Draftsim calling it "one of the best precons" and guides urging +1/+1 counter upgrades.

Drafts and early upgrade guides agree: Turtle Power! lands as an unusually strong Universes Beyond Commander precon for social play, built around a +1/+1 counter theme and a robust mana package. Draftsim summed up the consensus plainly, writing, "Turtle Power! is one of the best precons MTG’s released in a long time. It has a strong mana base with top‑notch reprints, and the cards all work together with the +1/+1 counter theme."
Price and release timing are part of the practical calculation. Card Kingdom’s upgrade page even includes the section title "## $69 UPGRADES", and the store notes that Teenage Mutant Ninja Turtles releases March 6. IGN flagged a concrete buyer caveat, writing, "...it turns out it’s actually pretty great (with the caveat that you should be looking to find it at MSRP or lower)," and singled out the deck’s $69.99 price as one of two clear drawbacks, calling it "a markup over what you’d have paid for the (excellent) Lorwyn precons)."
Upgrade guides diverge on scale but converge on counters synergy. Card Kingdom’s Head Writer Kristen Gregory laid out a moderate tuning plan, stating, "Turtle Power! is a powerful precon out of the box, but I’d like to fine tune it a little here. We’re going Michelangelo as our Partner Commander, and going deeper toward green white." Gregory recommended additions intended to tighten that strategy, writing, "Dusk Legion Duelist gives us repeatable card draw and comes down early, which is going to be better than Harmonize most of the time," and "Similarly, the mana from Faeburrow Elder is going to be better than what we can get out of Exploding Barrel on average, while helping us get more power on the board to swing with." She also pushed recursion and a top‑end option: "Speaking of repeatable ‘draw’, Evolution Witness is gonna be fishing things out of the yard quite frequently," and "At the top end of your budget, there’s Ouroboroid, a card I would love to play here. It amplifies counter production greatly and is overall a real haymaker for four mana."
At the opposite end of the spectrum, Jurassic Magic documented a near‑total rebuild. In a February 19 video the channel opened with, "Cowabunga, Commander players. The Turtle Power precon had potential… but it needed serious tuning. So I took out nearly 30 cards and rebuilt it to fully lean into the counter strategy. More synergy. More pressure. More actual power." The video, on a channel with 24,700 subscribers and the post recording 2,436 views and 75 likes at capture, highlights new cards and finishers, noting, "I personally like Leonardo as a finisher along with Raphael as a finisher, too," and warning that the five‑color commander can present "hoops to jump through with your land base and trying to cast it for that Wooberg cost." Jurassic Magic also called out Rock Steady and Bbop as "actually pretty good outside of the deck," and ran through interactions with cards like Double Jump and Flying Kick in colorful, literal phrasing about flying counters and base power and toughness.
MTG Cardsrealm offered a counters‑centric single inclusion that scales well: "To get more counters and tokens, we recommend you use Doubling Season, which was also reprinted in the PZA subset. We'll remove Acidic Slime to open space for it." That site also published an alternative pairing list featuring Leonardo, the Balance paired with Michelangelo, the Heart to turn token creation into per‑turn triggers and attack‑based counter gains.
New cards are already drawing attention as cross‑deck staples. Draftsim flagged Continue? explicitly, writing, "Some cards, like Continue?, will probably become format staples in the long run." Combined with Jurassic Magic’s picks, reviewers expect cards from Turtle Power! to travel into other Commander lists rather than sit only in the precon.
The bottom line is practical: Turtle Power! arrives March 6 with a strong core for social pods and five‑color newcomers, a retail tag near $69.99 that some outlets flagged as a drawback, and a clear upgrade roadmap. Whether you make small swaps via Card Kingdom’s "$69 UPGRADES" approach, add Doubling Season as MTG Cardsrealm suggests, or follow Jurassic Magic’s near‑30‑card recommitment, the community conversation centers on one concrete outcome: this precon brings playable counters tools now, plus new cards likely to appear across Commander decks in the months after release.
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