Netmarble Shutters Seven Knights 2 April 15; Purchases Disabled, Rebirth Suggested
Netmarble confirmed Seven Knights 2 will end service April 15, 2026; purchases are disabled and the game has been removed from storefronts to prevent new installs.

Netmarble confirmed that Seven Knights 2 will end service on April 15, 2026, closing servers and effectively retiring the title from active development. The company has already disabled in-game purchases and removed the game from app storefronts to prevent new installs, though existing players may continue to play until the shutdown date.
The announcement, posted to Netmarble’s official channels on January 17, set a clear wind-down schedule for both servers and community channels. Community forums and social media accounts tied to Seven Knights 2 are scheduled to conclude activity one day before server closure, meaning community channels will cease active moderation and official posts on April 14, 2026. That leaves a finite window for players to finish seasonal content, wrap up progression goals, and archive screenshots or recordings of their rosters.
For mobile gacha players, the most immediate takeaway is to stop spending. With purchases disabled, new paid bundles are already unavailable, but players should avoid attempting transactions or relying on future store availability. Use remaining in-game resources to complete personal goals rather than chasing long-term investments that will lose value after service ends. Consider finishing limited-time content, claiming any outstanding login rewards, and documenting your favorite summons and builds while servers remain live.
Netmarble also pointed players toward another franchise entry, Seven Knights: Rebirth, as a natural place to migrate ongoing interest. Rebirth may retain familiar characters, mechanics, or lore hooks for those who want to stay within the Seven Knights ecosystem. Moving to a live title means adjusting to a new meta and progress curve, but it is a practical option for guilds and friends who want to preserve social connections.

The shutdown follows a broader trend of live-service churn in mobile gaming, where even well-known IPs face lifecycle limits. For community leaders, streamers, and content creators, April 15 sets a hard deadline for wrap-up content, final streams, and giveaways. Clan officers and in-game social groups should coordinate exits, share account details where appropriate, and plan migration strategies if they want to remain together in Rebirth or other titles.
Netmarble’s timetable gives players nearly three months to decide how to use remaining time and resources. Expect community activity to consolidate around farewell events and migration plans as April approaches. For now, preserve account access, save memorable pulls, and plan next steps if you want to keep the roster and friendships you’ve built in Seven Knights 2 alive elsewhere.
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