Policy

Nintendo publishes detailed Japan work policies and staff data

Nintendo posted detailed work-environment policies and workforce statistics for its Japan staff, outlining hours, benefits, and in-person expectations.

Marcus Chen2 min read
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Nintendo publishes detailed Japan work policies and staff data
Source: www.nintendo.co.jp

Nintendo's official careers page lays out a comprehensive portrait of working conditions, benefits and workforce demographics for its Japan operations, giving job seekers and current employees new clarity on schedules, pay and on-site expectations.

The page specifies a flex-time framework with a standard workday of 7 hours 45 minutes and a core time window of 10:00 to 15:00, while emphasizing that many roles require in-person collaboration and that the company generally expects on-site work. Annual paid holidays are listed at 125 days for fiscal year 2025, and the page highlights family-care and parental support policies alongside a range of welfare measures.

Benefits detail social insurance, housing support, retirement pay and selectable benefit programs, plus employee welfare and on-site welfare facilities. Those items signal that Nintendo is presenting a total-compensation and workplace-support package that goes beyond base salary, and that it expects employees to balance scheduled on-site collaboration with flexible scheduling under the flextime framework.

The page also publishes headline workforce statistics for Japan. As of September 2025 the company reports 3,078 regular employees, an average age of 40.2 and an average length of service of 14.4 years. Compensation data through March 2025 shows an average annual pay, including bonuses, of 9.66 million yen. Those figures paint a picture of a relatively experienced, mid-career workforce with compensation levels that candidates will weigh against roles in other parts of the tech and entertainment industries.

For employees and applicants, the information matters in several ways. Clear scheduling parameters - including a long core-time block - shape expectations for daily collaboration and commuting. The on-site emphasis may limit options for workers seeking fully remote roles, while the stated housing support, retirement pay and selectable benefits can factor into decisions for those weighing relocation or long-term career stability. The published demographics and pay figures help current staff benchmark their compensation and give prospective hires data to compare offers.

The page functions both as a recruiting tool and a transparency measure, spelling out the trade-offs between in-person studio work and the flexibility allowed by the flextime system. For workers watching workplace trends across big tech and game studios, Nintendo's disclosure offers a concrete example of how a legacy entertainment company balances collaboration needs with modern scheduling expectations.

Readers should view the page as a baseline: it provides a snapshot of policies and workforce metrics through early 2025 and late 2025 reporting periods, and it sets expectations for how Nintendo frames on-site collaboration, benefits and compensation going forward.

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