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Rockstar removes fan-made Charlie Kirk assassination missions from GTA Online

Rockstar removed user-created GTA Online missions recreating Charlie Kirk's September 2025 assassination and added "Charlie Kirk" to its blocked terms to limit searches and uploads.

Jamie Taylor2 min read
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Rockstar removes fan-made Charlie Kirk assassination missions from GTA Online
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Multiple user-created missions in GTA Online that recreated the September 2025 assassination of conservative activist Charlie Kirk were removed by Rockstar in mid-January 2026, sparking renewed debate over the limits of player-generated content and moderation at scale. The most-circulated job, titled "We Are Charlie Kirk," put the player in a rooftop sniper position and required killing a character presented as Kirk, and Rockstar has deleted that mission along with other Kirk-related jobs as they surfaced.

Rockstar also added the exact string "Charlie Kirk" to the internal blocked-terms list for its Mission Creator tools. That list was previously described internally as a "profanity filter" but is being renamed and retargeted to flag references to real-world violent events in addition to obscenities. The change is intended to prevent searches and new uploads using his full name, though developers and moderators face a cat-and-mouse problem because straightforward text-matching cannot catch intentional misspellings, spacing tricks, or multilingual variants.

Players quickly tested and documented simple workarounds. Alternate spellings, separate-word searches, and minor character substitutions have kept some similar missions discoverable, and a handful remain accessible until moderators find and remove them. The Mission Creator feature, added in December 2025, put powerful design tools in players' hands and made it easy to publish custom jobs at scale. That openness amplified both creative expression and the potential for misuse, forcing Rockstar to make rapid policy and tooling decisions.

The incident highlights practical moderation trade-offs. Automated blocklists are fast and predictable but brittle, failing against small evasions. Manual review can catch nuanced or context-dependent harms but is slow and resource-intensive when a platform hosts millions of items. Rockstar's immediate steps—mass deletions and the blocked-term entry—are standard mitigations, but they are unlikely to fully prevent determined misusers. The company appears to be expanding its content filter's remit, which could show up in updated community guidelines or internal tooling changes aimed at treating real-world violent events similarly to other banned categories.

Community response has been split. Some players condemned the missions as tasteless and harmful, while others framed them as dark humor or provocation. The split is already driving discussion about how much freedom Mission Creator should permit, and how quickly platforms must act when user content recreates real-world harm.

For players and creators, the takeaway is clear: the Mission Creator gives you wide latitude, but that latitude now carries sharper boundaries when content references real-world violence. Expect Rockstar to continue iterating on filters and review workflows, and anticipate more enforcement and evasive tactics as the two sides adapt.

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