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RPCS3 v0.0.40 released: major texture remap rewrite, Ratchet and Clank water fixes

RPCS3 v0.0.40 is tagged with kd-11's texture-remap rewrite and fixes for Ratchet & Clank water effects - update to v0.0.40 to get the accuracy and visual fixes.

Jamie Taylor2 min read
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RPCS3 v0.0.40 released: major texture remap rewrite, Ratchet and Clank water fixes
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RPCS3 has tagged release v0.0.40, and users should update to v0.0.40 to pick up kd-11's major rewrite of texture remapping for improved accuracy plus fixes for water effects in Ratchet & Clank titles. The announcement from the official RPCS3 account marks the new tag as the build that contains these concrete fixes.

The v0.0.40 tag bundles 279 commits, edits to 342 files, and contributions from 26 developers accumulated over a 61‑day period ending with the tag on March 3, 2026. That pace works out to roughly 4.6 commits per day and about 5.6 files edited per day, underscoring a sustained sprint across the codebase rather than a one-off tweak.

Among the highlights, kd-11 is credited with a full rewrite of texture remapping aimed at accuracy. The change is described as a rewrite rather than an incremental patch, indicating substantive alterations to how RPCS3 handles texture remapping logic. Given kd-11's track record on low-level renderer fixes in RPCS3, this rewrite is likely to affect rendering correctness in games that previously relied on the old texture mapping behavior.

v0.0.40 also includes targeted fixes for water rendering in Ratchet & Clank games. The release notes single out "water effects" in Ratchet & Clank as fixed, which means players reporting surface and underwater visuals in those titles should see improvements after installing the tagged build. The Ratchet & Clank fixes sit alongside the texture-remap work in the same release, so updating captures both changes at once.

The tag reflects coordinated work from 26 named contributors across dozens of files, not an isolated patch. With 279 commits opening and closing tickets, the release demonstrates active maintenance and feature work across RPCS3's code paths. For users running RPCS3 builds, installing v0.0.40 on March 3, 2026 will apply these accuracy and visual fixes immediately, while developers can inspect the 342 edited files to follow the implementation details.

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