Updates

Black Ops 1 update cuts input lag on PS4 and PS5, boosts Zombies hosts

A Black Ops 1 update on PS4 and PS5 lowered latency on 120Hz-plus screens, pushed Zombies lobbies toward PS5 hosts, and added a way to shut off custom emblems.

Sam Ortega··2 min read
Published
Listen to this article0:00 min
Share this article:
Black Ops 1 update cuts input lag on PS4 and PS5, boosts Zombies hosts
Source: X (formerly Twitter)

Black Ops 1 players on PS4 and PS5 got a practical fix aimed straight at the stuff that ruins a match first: controller feel, host quality, and the clutter of user-made emblems. ModernWarzone reported that the update cut input latency on displays that support 120Hz or higher, while Zombies now prioritizes PS5 hosts instead of falling back to PS4 hosts.

That matters most for players on PS5 who have been chasing a cleaner feel on high-refresh setups. Community chatter around the game has been fixated on responsiveness for a while, with Reddit threads in r/CallOfDuty pointing some players toward the PS4 version of Black Ops 1 to dodge input lag and deadzone complaints on the PS5 build. Another thread about Black Ops 1 on PS5 described serious controller lag and advised turning VRR off and using 1080p performance settings.

The update also added a toggle to disable custom emblems, a small change that should be a relief for anyone who has spent too many lobby minutes staring at offensive art or distracting user-made graphics. In a game where a clean multiplayer session can still get derailed by player-created content, a hard off-switch is the kind of simple option that saves time.

AI-generated illustration
AI-generated illustration

TCMFGames also posted that Black Ops 1 and Black Ops 2 now support 120Hz or higher monitors for lower latency, reinforcing the same message from multiple community corners: current-gen PlayStation hardware finally has a path to better responsiveness on these older Call of Duty titles. Players had already been trading workarounds and setup tips, including monitor refresh tweaks and PS5 video settings, so the new update lands in a spot where the frustration was already obvious.

Zombies players may feel the host change just as quickly. Prioritizing PS5 hosts should cut down on the awkward fallback to PS4-hosted matches that can drag down co-op sessions, especially when a full squad is trying to run clean rounds without desync or host-related jank.

Related photo
Source: redd.it

No official Activision or Sony patch notes were visible alongside the community reports, but the headline changes line up with exactly what Black Ops 1 players on PS4 and PS5 have been asking for: less latency, better hosting, and fewer reasons to back out of a lobby before the first map even starts.

This article was produced by Prism’s automated news system from verified source data, official records, and press releases, then run through automated quality and moderation checks before publishing. The system is built and supervised by the people who set the standards it runs under. Read our full AI policy.

Did this article answer your question?

Discussion

More Call of Duty News