Black Ops 7 Season 3 Launches With Five Maps, Including Arctic Facility Beacon
Beacon is already being compared to Summit after four days live, and the Ion Core Scorestreak can punish defenders through its walls.

Beacon has been live for four days and players are already calling it the spiritual successor to Summit, the beloved Arctic map from the original Black Ops. The comparison tracks: a snowy outfield wrapped around interconnected central hubs, tight interior corridors, and elevation changes that reward map knowledge. Treyarch's new 6v6 facility in the Arctic Circle launched as part of Season 3 on April 2 at 9AM PT, one of five maps that went live simultaneously across all platforms.
The map is built around three interior points of interest: a Housing Unit, Monitoring Station, and Storage Shed, all connected by a central bridge that Activision singled out as a flashpoint for "constant conflict throughout the match." Outside the facility, a destroyed helicopter burns in ruins at the map's edge, and crates labeled "Skyveil Array" stack along the entrance and provide cover lanes that reward early map knowledge. A tundra lane runs the exterior perimeter, and ice walls throughout the layout support wall-jump maneuvers that open flanking routes not immediately obvious on a first pass.
Beacon also anchors the Season 3 story cinematic, which follows JSOC Operator Cole "Javelin" Donovan, an expert infiltrator dispatched by Karma to hack into The Guild's systems using the C-Link device. The mission goes sideways when antagonist Victoria Atwood arrives with her autonomous Rhino units, though Javelin had already completed the objective before the trap could close.
The other four launch maps cover very different ground. Abyss drops players into a submarine's tight corridors for 6v6 and 2v2 engagements. Mission: Trident opens up to 20v20 Skirmish scale, set in the Old Arsenal point of interest from Warzone's Avalon, with patrol boats navigating the waterways. Plaza makes its first remastered appearance since Black Ops 2 in 2012, now with wall-jumping added for the first time in its history. Gridlock returns from Black Ops 4, reconstructing the wrecked Japanese freeway that built a devoted following during that game's run.
Season 3's weapon slate matches the range of environments. The MK35 ISR assault rifle launched alongside the VST submachine gun, with Activision noting the MK35 ISR transitions cleanly between Beacon's long outer sightlines and its tighter interior fights. The new Ion Core Scorestreak carries a mechanic worth learning: it deals damage through walls, making Beacon's Storage and Monitoring areas particularly dangerous when one is overhead. The Strider 300 sniper rifle, the classic 1911 pistol, a Siren, and a Katana melee weapon are all scheduled for the mid-season Reloaded update.
Free Run also returns with Reloaded, marking its first appearance in Call of Duty since Black Ops 3 and ending an absence of over a decade. Demolition, the attack-and-defend mode, made its Black Ops 7 debut at launch. Endgame goes free-to-play for a limited period during Season 3, and Zombies received the new Ashwood Survival map alongside a Zombie Battle mode, with the round-based Totenreich map arriving mid-season.
Four more multiplayer maps are still coming with Reloaded: the new small-format Onsen, the remastered Summit from Black Ops 1 (the very map Beacon is already drawing comparisons to), and Hacienda from Black Ops 6. Treyarch has publicly committed to making Black Ops 7 the most-supported post-launch Call of Duty ever produced. Nine multiplayer maps in a single season makes that claim hard to dispute.
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