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Nicolas Cage anchors Call of Duty’s XP-based summer event pass

Nicolas Cage’s summer event pass splits 20 rewards across free and paid tracks, but Cage himself sits behind a 1,100 CP premium grind.

Nina Kowalski··5 min read
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Nicolas Cage anchors Call of Duty’s XP-based summer event pass
Source: gamespot.com

Nicolas Cage is the face of Call of Duty’s latest seasonal money question: is this a fun XP chase with a celebrity twist, or another premium hook wrapped in spectacle? The answer is both, because the Nick Cage event is built as a full reward track, not a one-off store buy, and the part everyone cares about, Cage himself, sits behind paid progression. The event runs through July 16, gives you 20 total rewards, and asks you to decide whether the free track is enough or whether the premium lane is worth 1,100 CoD Points.

What the Nick Cage event actually is

This is not a simple skin drop in a bundle menu. Nick Cage leads a brand-new Event Pass tied to Season 04 Reloaded, and the whole thing works off XP earned across Multiplayer, Zombies, Endgame, and Warzone. That matters because it turns Cage into a seasonal anchor, not a standalone purchase, and it gives the event a much wider footprint than a normal celebrity crossover.

The event opened with Season 04 Reloaded on June 25 and is live until July 16, so the clock is short enough to make the grind feel real. If you want the full track cleared, you need to treat it like a midseason project, not a casual detour. The upside is that the system is broad enough to fit how you already play, whether that means grinding objective modes after work or chaining battle royale matches on the weekend.

What is free, what is paid

The reward structure is split cleanly down the middle. There are 20 total rewards, with 10 on the free track and 10 more on the premium track. That means you can participate without opening your wallet, but the marquee unlock, Nicolas Cage as an operator, belongs to the paid side.

The premium pass costs 1,100 CoD Points, which lands at roughly ten dollars and matches Call of Duty’s usual premium seasonal price point. That familiar number is part of the design. It makes the event feel less like an exception and more like another version of the game’s standard monetization rhythm, only this time the reward path is tied to XP instead of an instant shop purchase.

For regular players, the real question is not whether the event exists, but whether the free half is strong enough to justify the time. The answer depends on how much you value themed cosmetics and seasonal rewards versus the operator itself. If Cage is the only thing you want, the free track is going to feel like an extended teaser. If you care about the broader bundle of unlocks, the free lane still gives you a path to something tangible without paying in.

How to grind it without locking yourself into one mode

The best part of this event is that it does not force you into a single playlist. XP can be earned across multiple modes, which means the event respects the way Call of Duty players actually move between queues. Multiplayer, Zombies, Endgame, and Warzone all count, so you are not stuck in one lane just to progress a celebrity crossover.

A practical route looks like this:

  • In Multiplayer, objective play is the efficient path. Modes like Kill Confirmed and Domination are strong picks because they keep you earning XP through active play instead of waiting for the match to end.
  • In Warzone, Casual Resurgence is a sensible option if you prefer battle royale progression without the full sweat of a standard queue.
  • If your group already rotates across modes, the event rewards that habit instead of punishing it. You can chase XP where your squad is already strongest.
  • Because the event runs only until July 16, consistency matters more than marathon sessions. A few focused matches across several nights will do more for you than one burned-out grind session.

That flexibility is the real design move here. The pass is broad enough that the event can ride along with normal play, which makes the grind feel less like homework and more like a seasonal overlay on top of the game you already log into.

Why the pass matters beyond Cage

Season 04 Reloaded is carrying more than one thing on its back, and Cage is only the headline. The broader update also brings the Summer of Action Daily Login Event, new Multiplayer and Resurgence Ranked Series events, and the Kowakujō Event. On top of that, Season 04 Reloaded spans all four modes and sits inside a larger content drop that adds five new and remastered Multiplayer maps, the return of Fortune’s Keep, plus other midseason additions.

That larger package is why the Cage pass is getting so much attention. It is not arriving alone, and it is not being sold as a novelty act. It is the face of a midseason push that is trying to keep players moving between playlists, collecting rewards, and staying inside the ecosystem long enough to notice the rest of the content. The celebrity draw helps, but the structure is the real story.

For players who only want Nicolas Cage, the value is straightforward: pay 1,100 CP and climb the premium track. For everyone else, the free rewards and the XP-based format make the event worth a look, especially if you already split time between objective multiplayer and Warzone. The pass works because it turns a loud crossover into something you can actually play, and that is what will decide whether Cage feels like a gimmick or a seasonal hook worth grinding before July 16.

This article was produced by Prism’s automated news system from verified source data, official records, and press releases, then run through automated quality and moderation checks before publishing. The system is built and supervised by the people who set the standards it runs under. Read our full AI policy.

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