Updates

Beyond20 2.19.0 adds Blood Hunter and Blade damage support

Beyond20 2.19.0 now handles Blood Hunter’s Crimson Rite and blade spell damage on D&D Beyond, cutting down the hand math for hybrid VTT tables.

Jamie Taylor2 min read
Published
Listen to this article0:00 min
Share this article:
Beyond20 2.19.0 adds Blood Hunter and Blade damage support
AI-generated illustration
This article contains affiliate links, marked with a blue dot. We may earn a small commission at no extra cost to you.

Beyond20’s latest update takes aim at some of the most annoying edge cases in live play: Blood Hunter’s Crimson Rite and the conditional damage on Booming Blade and Green-Flame Blade. Version 2.19.0, released April 12, 2026, added support for Crimson Rite on D&D Beyond and brought conditional damage handling for both blade cantrips, a change that immediately matters for tables running D&D Beyond character sheets through Roll20, Foundry VTT, or Discord.

That matters because these are exactly the kinds of features that tend to slow a turn when automation falls short. Crimson Rite asks a player to track extra rite damage on weapon attacks, while Booming Blade and Green-Flame Blade do not behave like simple flat damage rolls. Booming Blade can punish movement with extra thunder damage, and Green-Flame Blade can send fire damage to a nearby creature on the hit. Beyond20’s new handling reduces the need to stop and do that bookkeeping by hand every time one of those effects comes up.

The update also fixed critical damage handling for Booming Blade and Green-Flame Blade, which should clean up another common pain point for hybrid D&D Beyond and VTT users. Beyond20’s release notes also point to bug fixes affecting the D&D Beyond Game Log and Roll20 roll display and messaging, so the patch is not just about adding support for a few class and spell interactions. It is also about making the results easier to read and trust when the table is moving fast.

For regular Beyond20 users, the new support builds on work the extension had already been doing. Version 2.18.0, released March 24, 2026, added support for special spells inside an item’s attack, including Booming Blade and Green-Flame Blade. The new release pushes that further by folding those effects more cleanly into the D&D Beyond experience the extension is built around, where it automatically adds roll buttons for abilities, skill checks, saving throws, weapon attacks, spells, class features, and more.

The Blood Hunter connection will land instantly for a lot of D&D players. D&D Beyond describes the class as one centered on hemocraft and self-sacrifice, and its Blood Hunter article calls it Matt Mercer’s brutal homebrew class. That makes Beyond20 2.19.0 more than a small maintenance update. It is another step toward keeping one of the hobby’s most popular digital workflows smooth for groups whose weekly game depends on D&D Beyond feeding cleanly into the VTT they use at the table.

Know something we missed? Have a correction or additional information?

Submit a Tip

Never miss a story.
Get Dungeons & Dragons updates weekly.

The top stories delivered to your inbox.

Free forever · Unsubscribe anytime

Discussion

More Dungeons & Dragons News