Bugstar Fixes 6.9 polishes GTA V characters, props and textures
Bugstar Fixes 6.9 sharpened Franklin, Trevor and Michael while cleaning up props and scenarios. It looks like a strong baseline pick for modded GTA V, if your setup already runs the restore stack.

Bugstar Fixes 6.9 tightened some of GTA V’s smallest character details and, in doing so, made the case for itself as a baseline restoration mod. Franklin’s tank top got a better UV map around the neck and shoulders, Trevor’s lowered sweatpants were switched to cleaner textures from the normal model, and Michael’s firefighter outfit and hat were replaced with unused Trevor variants. The same pass also cleaned up firefighter and juggernaut clothing textures and specular maps, the kind of touch-up work that rarely shouts for attention but always shows up in the feel of a playthrough.
The release landed on May 16, 2026 and sits on GTA5-Mods as the current Legacy build, with a separate Enhanced download listed beside it. The mod’s own description frames Bugstar Fixes as a broad restoration set for props, vehicles, weapons, characters, scenarios and more, and the archive includes a full Changes.txt for players who want the exact fix list. That scope matters because this is not a one-off cosmetic tweak. It is the latest step in a long-running attempt to scrub away leftover mistakes and rough edges that still linger in GTA V’s world.

The changelog makes that intent even clearer. Earlier versions had already been smoothing out smaller details, including the Pegassi Ruffian seat in v6.6, steering-wheel decals on the Injection and Emperor variants, and a Vestra scenario-point move. Bugstar Fixes has been moving like a restoration project, not a flashy overhaul, and that is exactly why it reads as useful rather than decorative. These are the fixes that keep a heavily modded single-player save looking like one coherent game instead of a stack of mismatched assets.
That also shapes the answer for 2026 baseline setups: yes, Bugstar Fixes 6.9 belongs there if you are already building around GTA V Legacy or the current Enhanced branch and want your world cleaned up instead of merely enlarged. The requirements on the Legacy side are not light, calling for CodeWalker or OpenIV, RageOpenV or OpenIV.asi, OIV Package Installer support, HeapAdjuster, Packfile Limit Adjuster, a custom gameconfig and Map Fixes. The Enhanced build is lighter, but CodeWalker still sits in the chain. OpenIV remains the familiar backbone of that ecosystem, CodeWalker covers map and editor work, and RageOpenV now serves as an open-source alternative that supports both Legacy and Enhanced.
Alex106’s other projects, including Restored Gen7 Assets, Remastered Gen7 Minimap, MP Stub Clothes Patch and Map Fixes, make the direction even more obvious. Bugstar Fixes 6.9 is not trying to reinvent GTA V. It is trying to make the game hold together better, and for players who want a 2026 mod stack that feels polished before it feels ambitious, that is exactly the point.
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