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Commander Clash episode adds house bans, land rush challenge

MTGGoldfish posted Commander Clash Season 19 Episode 9 on December 26, 2025, featuring a four player Commander match where the objective was to get 69 lands onto the battlefield first. The episode included full deck lists, highlighted memorable plays from the land race, and announced several additions to the show's house ban list that will affect how viewers build and test decks.

Jamie Taylor2 min read
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Commander Clash episode adds house bans, land rush challenge
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MTGGoldfish’s latest Commander Clash, Season 19 Episode 9, centered on an unusual and theatrical challenge. Four players brought themed Commander decks to a multiplayer match with one clear objective, the first player to field 69 lands would win. The episode, posted on December 26, 2025, presented an overview of each deck, showed key turns of the land race, and collected a running list of the show’s house bans for the current season.

The match itself offered both spectacle and practical takeaways. Players leaned into land ramp and land recursion strategies, and the video captured several memorable moments where card sequencing and land tutors decided the outcome. View the episode and its deck lists to study exact deck construction, since the producers included links to both the video and the full deck lists in the episode post. That makes it easy to recreate the theme match or to mine ideas for land focused builds.

The most consequential news for the Commander community is the expansion of the Commander Clash house ban list for this season. In addition to the official Commander ban list, the show now forbids a slate of powerful and game altering cards. The additions include Sol Ring, Mana Vault, Gaea's Cradle and other fast mana, Smothering Tithe, Rhystic Study, Trouble in Pairs, Field of the Dead, and Glacial Chasm. For this season the list was further expanded to add The One Ring and Teferi’s Protection to the house bans. These choices reflect an attempt to curb explosive starts and lengthy stall loops so games remain interactive and entertaining on camera.

That house ban list matters for viewers who want to mirror the show’s environment either for casual streamed events or local play. Verify deck lists against the show list before proxying or borrowing ideas, since several commonly used power cards are excluded. If you play in groups inspired by Commander Clash, adjust your mana curves and alternate card choices accordingly. Cards that replace or emulate banned effects are worth testing, as are strategies that emphasize tempo, land recursion without immediate overrun, and political multiplayer plays.

The episode wraps with a teaser for next week, which will feature viewer submitted decks. For anyone planning to submit, review the updated house ban list and tailor your deck to the show’s constraints. The episode serves both as entertainment and a shortlab for land centric design, offering clear examples of what succeeds and what the producers consider too disruptive for their format.

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