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The Spike Feeders debut Jim’s new cEDH brew in high-stakes table

Jim’s new brew hit The Spike Feeders’ bigger cEDH table on May 7, where Jaws and Lumra turned spectacle into a brutal test of mana, politics, and sequencing.

Jamie Taylor··2 min read
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The Spike Feeders debut Jim’s new cEDH brew in high-stakes table
Source: articles.starcitygames.com
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Jim’s new brew did not show up in a quiet pod. It landed at a larger cEDH table built for pressure, with The Spike Feeders using the oversized setup to turn commander politics into a race between mana engines, removal, and the first clean combo window.

Star City Games published the episode on May 7, 2026, under a title that made the premise obvious: a bigger cEDH table. The video paired Jaws, Relentless Predator with Lumra, Bellow of the Woods, alongside Tayam and Kefka, and the decklists made clear that this was not a polite midrange showcase. Jaws leaned hard into artifact acceleration and creature-based pressure, packing Goblin Welder, Imperial Recruiter, Simian Spirit Guide, Magus of the Moon, Treasonous Ogre, Scrap Trawler, Walking Ballista, Birgi, God of Storytelling, Ragavan, Nimble Pilferer, and Glaring Fleshraker. It also ran power pieces like Mishra’s Workshop and City of Traitors, the kind of lands that tell every table the game is meant to move immediately.

AI-generated illustration
AI-generated illustration

Lumra pushed the opposite direction and still aimed at the same finish line. Azusa, Lost but Seeking, Lotus Cobra, Tireless Provisioner, Nissa, Resurgent Animist, Gaea’s Cradle, Ancient Tomb, Deserted Temple, Field of the Dead, and Urza’s Saga all pointed toward huge mana turns rather than incremental value. That contrast mattered. In a bigger table, decks that can flood the board with resources while surviving multiple opponents have to prove they can still convert mana into a win before the table recalibrates and points removal in the right direction.

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The episode also fits neatly into The Spike Feeders’ steady rhythm. The group describes itself as eight friends from Canada, and says a new gameplay episode goes up every Thursday at 3pm CST. An adjacent Star City Games entry from April 30, 2026 shows the cadence is real, not occasional. That consistency matters in a format where Commander is officially a casual, multiplayer game built on 100-card singleton decks and a commander whose color identity shapes the list, even as cEDH pushes the same rules into a far harsher competitive lane.

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The Commander Rules Committee dissolved on September 30, 2024 and handed the format over to Wizards of the Coast, while the Competitive Commander Collective says it exists to help cEDH communities grow, support event organizers, and help Wizards do right by the format. Against that backdrop, The Spike Feeders’ bigger-table experiment was more than a stunt. It was a clean stress test for cEDH deckbuilding, and the table’s real question was not whether the chaos would be entertaining, but which engine could survive long enough to matter.

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