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Provenance 3.3.0 Brings iCloud Syncing, Redesigned tvOS UI, and Unified Shaders

Provenance 3.3.0 landed with iCloud syncing via CloudKit, syncing your ROMs, saves, BIOS, and artwork across every Apple device you own.

Nina Kowalski2 min read
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Provenance 3.3.0 Brings iCloud Syncing, Redesigned tvOS UI, and Unified Shaders
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Your entire retro library, save states included, can now follow you from iPhone to iPad to Mac to Apple TV. Provenance 3.3.0 shipped with iCloud syncing built on CloudKit, pushing ROMs, saves, BIOS files, and artwork across every Apple device in your setup without manual transfers or WebDAV sessions.

The sync feature is part of Provenance Plus, the project's optional $3.99-per-month subscription tier that also includes TestFlight beta access and priority support. The Apple TV version carries a notable carve-out: the release notes explicitly state that iCloud sync is free on Apple TV, though the project has not yet clarified whether that applies to all synced data types or only certain categories. The core app remains 100% free and open source, with no ads, no tracking, and no required account, free forever when sideloaded or built from source.

Apple TV users got the most visually dramatic changes in this release. The tvOS interface was rebuilt around a RetroWave side menu, a dedicated save state browser, a cheats UI, and TopShelf v2 integration, giving the big-screen experience a coherence it previously lacked.

The other headline addition is Unified Video Filters, which brings Metal shaders to both native cores and RetroArch cores under a single system. Seven named filters shipped in the update: Simple CRT, Complex CRT, Mega Tron, ulTron, LCD, Game Boy, and VHS. Full RetroArch shader support sits alongside those as an additional option, meaning the shader libraries you already know from other RetroArch frontends are accessible here too.

Six emulator cores received fixes in 3.3.0: Mupen64Plus, Dolphin, DuckStation, PicoDrive, FCEUmm, and Mednafen. The release also addressed app hangs, crashes, artwork refresh failures, and bugs in the game importer, which has been a friction point for users building out large libraries.

Provenance covers more than 50 classic systems, with NES, SNES, N64, GameCube, Game Boy, GBA, DS, 3DS, PlayStation, PSP, Saturn, Dreamcast, Atari, and Neo Geo among the explicitly listed platforms. Cheat code support spans Game Genie, Action Replay, and GameShark formats across 12-plus native cores and all RetroArch cores. Library metadata pulls automatically from OpenVGDB, delivering box art, descriptions, and genre data without manual tagging. Save states display visual thumbnail previews, and a screenshot browser lives in the pause menu. For importing, the options include WebDAV, AirDrop, the Files app, and Safari downloads.

The project accepts support through GitHub Sponsors, Patreon, and Buy Me a Coffee for anyone who wants to contribute beyond the subscription tier.

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