Spyro the Dragon is getting a PC port with 60fps and widescreen support
Spyro’s original PS1 adventure is headed to PC with 60fps and true widescreen, turning a 1998 classic into a much easier game to revisit well.

Spyro the Dragon is headed to PC with two of the upgrades that matter most for an old 3D platformer: 60 frames per second and true widescreen support. For a game built around speed, glide timing, and clean movement through bright, readable levels, that is not a cosmetic tweak. It is the difference between a museum piece and something that can actually feel good to play on a modern setup.
The original Spyro the Dragon debuted in North America on September 9, 1998, and it came from Insomniac Games and Sony Computer Entertainment on PlayStation. That history is part of why this port lands with more weight than a routine rerelease. Spyro has been one of the defining mascot platformers of the late PS1 era, but the series has spent long stretches away from the center of the conversation, which makes any serious preservation-minded release feel more important than a nostalgia grab.
This PC version also arrives with a built-in comparison point. Activision’s Reignited Trilogy page lists the PC release of Spyro Reignited Trilogy for September 3, 2019, and that collection later helped prove there was still a real audience for the purple dragon on modern hardware. Activision said the trilogy had reached 10 million units sold by 2023, a strong reminder that Spyro is not just remembered fondly, but still commercially relevant enough to justify more careful preservation work.

That is where the new port gets interesting. A good PC release can do things a console rerelease often cannot: it can run cleanly on current hardware, support higher refresh rates, and make the game easier to revisit without dragging old console friction along with it. For Spyro, that matters because the original game’s charm lives in motion as much as in level design. If the port is handled well, it gives the 1998 classic a real shot at becoming the best way to play the first Spyro in 2026, not just another retro curiosity sitting in the library.
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