Warhorse targets next financial year for Kingdom Come sequel
Warhorse is already speaking about the next Kingdom Come on a financial-year clock, a sign the medieval RPG is moving from hit to pipeline.

Warhorse Studios is not talking about the next Kingdom Come like a far-off wish list item. Its target is the next financial year, a scheduling move that puts the sequel conversation on a business clock instead of a fantasy one, and that is a meaningful shift for a series built on patience, grit and historical detail.
The timing matters because the franchise has already proven it can carry real weight. Warhorse says Kingdom Come: Deliverance has sold 15 million copies across PC, PlayStation, Xbox and Nintendo Switch. On its project page, the studio lists Kingdom Come: Deliverance II as published in August 2025, with a Metacritic score of 89% and sales of 5+ million copies. The first game, published in February 2018, has 10+ million sales and a 76% Metacritic score. That is the kind of commercial track record that lets a studio talk about another entry with confidence instead of caution.
For players, the obvious question is what a faster follow-up means for the series itself. Kingdom Come works because it is not trying to be another fantasy power trip. Deep Silver still describes Kingdom Come: Deliverance II as an authentic open-world medieval Europe experience centered on Henry, a young blacksmith’s son caught in revenge, betrayal and discovery. If Warhorse is already lining up the next game sooner than many expected, then the pressure is on to evolve the systems that matter without sanding off the series’ stubborn identity, its slower pace, its grounded setting, and the sense that every choice takes time to land.

There is also enough momentum around the brand to explain why Warhorse is moving this way. Deep Silver says Kingdom Come: Deliverance II won Best Narrative at the 2026 BAFTA Games Awards and was nominated for Game of the Year, Best Narrative and Best RPG at The Game Awards. Warhorse says it is entering “a new chapter,” that “new games are coming,” and that there is “still more to come” from Kingdom Come: Deliverance, even as it works on a new RPG set in Middle-earth. Taken together, that reads less like a studio stretching for its next hit and more like one managing a growing slate.
Embracer Group’s own reshuffle adds another layer of context. Phil Rogers became CEO on August 1, 2025, with a brief centered on strategy, capital allocation and M&A, and the company said on May 20, 2026 that it plans to spin off Fellowship Entertainment in 2027. In that environment, Warhorse’s faster sequel talk looks like a studio betting it can keep the medieval-RPG machine moving without losing the dense, deliberate identity that made Kingdom Come stand out in the first place.
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