BanG Dream! Our Notes releases teaser, targets global 2026 iOS Android launch
BanG Dream! Our Notes dropped a teaser and announcement trailer and is aiming for a global free-to-play iOS and Android launch in 2026, with 25 characters across five bands and CBT sign-ups open until April 30 (Japan only).

Bilibili Game and Bushiroad-related channels rolled out a teaser and a follow-up announcement trailer for BanG Dream! Our Notes, a new free-to-play mobile rhythm game slated for a global iOS and Android launch in 2026. The release is positioned to support Traditional Chinese, English, and Korean at launch, and press materials and coverage repeatedly highlight a 25-character roster spread across five bands.
ResetEra summed up the initial reveal this way: "BanG Dream! Our Notes, with its global version published and distributed by bilibili game, is officially revealed today. The game is scheduled to launch in 2026 and will support multiple languages, including Traditional Chinese, English, and Korean." That post also notes the story beginning with MyGO!!!!! and Ave Mujica before branching into a multi-route narrative across all five girl bands.
Reporting across GamesPress, Pockettactics, Animecorner, and PR-tied outlets supplies concrete feature claims: the title is a rhythm game that pairs fully voiced, visual-novel style storytelling with gacha-style illustrated cards, new original songs plus tracks from the anime, and exclusive Band Story Chapters that include animated performances and daily-life scenes. GamesPress and the press kit specify "the full ensemble: 25 characters across five bands" and list MyGO (styled in outlets variously as MyGO., MyGO!!!!!), Ave Mujica, Mugendai MewType (Japanese 夢限大みゅーたいぷ appears in some materials), millsage, and Ikka Dumb Rock! (also shown as 一家Dumb Rock! in some sources).
Gameplay systems highlighted in the announcement and press kit include real-time multiplayer co-play and live showdowns where players share the stage and compete. Pockettactics explicitly compares the structure to BanG Dream! Girls Band Party and Project Sekai by name, noting the combination of rhythm play, visual-novel storytelling, and illustrated gacha cards, and it flags a "completely new game mode" in the form of real-time multiplayer battles.

There are inconsistent attributions across outlets that reporters and fans should note: ResetEra states the title is developed by From Tokyo - a studio formed by former Craft Egg staff - and published by Bushiroad in Japan with bilibili game handling global publishing and distribution. Other outlets and the original announcement emphasize bilibili game as the global publisher without the same Japan/global split, and PR Times items are tied to Bushiroad channels. Those differences remain in the public record pending confirmation from the official media kit.
Live promotion is already under way: Only Hits and PR-related coverage list a MyGO.×Ave Mujica live event titled "moment / memory" on March 1, 2026 at K Arena Yokohama starting at 17:00, with key members from millsage and Ikka/一家Dumb Rock! performing as opening acts. For pre-release testing, ResetEra reports "CBT sign-ups now open until April 30 (Japan only)," and GamesPress directs interested players to follow the official BanG Dream! Our Notes site and social accounts on X, Instagram, YouTube, Facebook, and Discord for song reveals and pre-registration details.
No exact global launch date beyond "2026" has been published; Pockettactics notes an expectation that the title could arrive in the first half of 2026, but that is explicitly speculative. With trailers live, a tie-in K Arena Yokohama event already scheduled, and CBT sign-ups running through April 30 in Japan, the next firm milestones to watch are pre-registration windows and press-kit asset releases from the official channels.
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