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COD Mobile Lunar Charge Season 2 Launches Feb 11 with Lachmann-556

Lachmann-556 debuts in the Lunar Charge Battle Pass and a Mythic Weapon Draw; Season 2 went live Feb 11 at 4 PM PT with Lunar New Year events across DMZ: Recon, Multiplayer, and Battle Royale.

Jamie Taylor3 min read
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COD Mobile Lunar Charge Season 2 Launches Feb 11 with Lachmann-556
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Lachmann-556 takes center stage in Call of Duty: Mobile’s Season 2 — Lunar Charge, which the Call of Duty blog confirmed launched on February 11 at 4 PM PT and brings a Year of the Horse celebration across DMZ: Recon, Multiplayer, and Battle Royale. Call of Duty Staff set the tone: "The Lunar New Year approaches, promising energy, speed, and momentum in the Year of the Horse," and the update pairs that flavor with a new Battle Pass and a Mythic Weapon Draw tied to the Lachmann-556.

The Battle Pass goes live immediately after the update, roughly around February 11 to 12, and includes free and premium tiers filled with Operator Skins, Weapon Blueprints, Calling Cards, and Call of Duty Points. Call of Duty’s copy explicitly lists the Lachmann-556 in the Battle Pass and warns players to "look out for new Draws including a Mythic Weapon Draw for the new Lachmann-556 Assault Rifle." MemuPlay notes an alternate spelling, Lachman-556, in its overview, but the Call of Duty Staff spelling remains the official form.

Seasonal programming is heavy on themed activities. The Five Gods of Wealth: Fortune Fusion event hands players daily missions that award card flips on a themed board; each card grants Wealth Points that unlock milestone rewards such as the Epic Type 25 — Emerald Prosperity Weapon Blueprint. A Lucky Draw mechanic ties into the event, and Secret Caches appear as recurring rewards on the seasonal board.

A separate Ramadan Event called Starlit Quest launches on February 16 and runs for the remainder of the season, offering themed items including Zero — Tranquil Nights, AK47 — Luminous, and SVD — Falcon’s Eye. The 1v1 Duel event titled Second to None returns with a best-of-three format where victory comes to the first player to seven eliminations, and rewards include trophies, Secret Caches, the Merc 2 Operator Skin, and multiple weapon camos.

Multiplayer gets a festive Shipment map variant with red-and-gold decorations available until February 25, while Ranked Play refreshes its season rewards with items like the Death Angel Alice — Nighthawk Operator Skin and the Epic RAM-7 Mystical Weapon Blueprint. DMZ: Recon receives a new in-match event called The Train on Serpent Island, plus a team-up challenge; aggregated guidance from Carry1st stresses disciplined looting and fast rotations for the Train event.

Rollout has regional quirks: some players may have seen the update a day early around February 10, Batch Pass timing is around February 11 to 12, and Chinese test servers showed Season 2 content in late January. Third-party notes include LootBar promotional pricing claims for battle passes as low as $8.10 monthly, which are explicitly third-party offers rather than publisher pricing.

Practical prep remains simple and specific: update the game, clear storage, and pull the Lachmann-556 from the Battle Pass free track to test in Multiplayer before spending. Spring Break beach-themed content is slated for March, and any claims about an AGR-556 free mythic event or a rare Rebirth Island combat zone should be treated as leak-level reporting until officially confirmed.

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