Paizo to release remastered Season of Ghosts single-volume hardcover
Paizo will publish a remastered single-volume hardcover of Season of Ghosts on February 4, 2026. The 368-page edition updates the four-part Asian-themed horror campaign to Pathfinder 2E Remaster.

Paizo announced on January 9 that it will publish a remastered single-volume hardcover of the Season of Ghosts Adventure Path, due February 4, 2026. The 368-page book compiles the four-part, Asian-inspired fantasy-horror campaign into one remastered edition updated to the Pathfinder 2E Remaster rules and designed to take characters from levels 1–12.
At the top, this matters because the single-volume format simplifies prep and table logistics. Running a full AP is less about carting four separate books and more about having the whole campaign on hand. GMs will find scene flow, maps, and encounters in sequence, which reduces time spent flipping between volumes during sessions and makes long-term campaign tracking easier.
Mechanically, Paizo rebuilt the content to align with the remastered core rules. The edition includes an expanded rules appendix that bundles feats, monsters, spells, and items relevant to the AP. That appendix is explicitly aimed at helping GMs slot the AP into remastered-rule tables without a lot of homebrew conversions. For groups that already converted piecemeal, the new book should streamline stat blocks and abilities so encounters play more predictably under 2E Remaster expectations.
Season of Ghosts leans heavily into atmosphere, investigation, and East-Asian-inspired horror motifs rather than straight dungeon crawl beats. The campaign’s tone favors slow-burn dread and clue-driven mysteries, which benefits GMs who prefer investigative scenes, social encounters, and sustained mood over combat-heavy pacing. The remaster process reportedly incorporated player feedback where appropriate, tightening encounter design and clarifying investigative threads for smoother table play.

For practical prep, expect richer appendix material to serve as the conversion toolkit. Use the appendix to swap in remastered feats and spells during downtime and to replace legacy monster abilities with updated mechanics before a session. The single-volume layout also makes session planning easier for milestone or XP advancement, since encounter scaling and level arcs are visible end-to-end.
The takeaway? If you plan to run Season of Ghosts on a remastered 2E table, this edition lowers friction and gives you a tidy conversion-ready package. Our two cents? Treat the book as both a narrative spine and a conversion toolkit: lean into the investigation beats, bookmark the appendix for quick swaps, and use the one-volume format to run a tighter, more atmospheric horror campaign without losing time to rule fixes between sessions.
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