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ReShade 6.7.3 Released Feb 28 2026 with Standard and Full Add-On Builds

ReShade 6.7.3 published Feb 28, 2026; official site offers a standard download and an unsigned full add‑on support build that enables the add‑on API.

Jamie Taylor3 min read
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ReShade 6.7.3 Released Feb 28 2026 with Standard and Full Add-On Builds
Source: cdn.wccftech.com

“ReShade — the widely used generic post-processing injector developed by crosire — published version 6.7.3 on Feb 28, 2026.” The official ReShade site lists the new 6.7.3 build and provides both a standard download and a “full add‑on support” build aimed at advanced users who need the add‑on API.

ReShade’s core capability continues to be “expos[ing] an automated and generic way to access both frame color and depth information,” and the site notes the latter “is automatically disabled during multiplayer to prevent exploitation.” Marketing on the site keeps its tagline “Advanced post-processing everywhere.” and the feature list remains extensive, including ambient occlusion, real depth of field effects, color correction, depth-edge-detection-driven SMAA antialiasing, screen space ambient occlusion (SSAO), chromatic aberration, dynamic film grain, automatic saturation and color correction, cross processing, and multi-pass blurring. The site sums that “The possibilities are endless!” and offers the full example line: “Add advanced depth-edge-detection-driven SMAA antialiasing, screen space ambient occlusion, depth of field effects, chromatic aberration, dynamic film grain, automatic saturation and color correction, cross processing, multi-pass blurring ... you name it.”

The project’s history and build policy remain in the download notes: ReShade was open-sourced “as of January 1st 2017” under the BSD 3-clause license and contributors are invited via the official GitHub repository. ReShade 5.0 introduced the add‑on API that “makes it possible to write add‑ons for both ReShade and the games it is used with,” and the documentation states explicitly that “This is only enabled in the ReShade build with full add-on support, which is unsigned.” The download page entries show the earlier 6.7.1 release dated January 18, 2026, and include an X.509 Digital Signature Thumbprint for that entry: 589690208A5E52FB96980C4A6698F50ACD47C49F.

Download guidance on the site is prescriptive and should be followed when installing 6.7.3: “Use preset files (\.ini) that can be created from ReShade's in-game user interface to share your configurations. Do NOT share the binaries or shader files. Link users to this website instead.” The site also provides a compact quick-start flow: “Quick start: Run setup tool > Follow instructions > Close setup tool > Start game > ... > Profit | Troubleshooting,” which is the recommended on-ramp for new installs.

AI-generated illustration
AI-generated illustration

Users and server operators should note the site’s UX details and advice before distributing settings: the site presents a cookie banner that reads “We use cookies on our website. Some of them are essential for the operation of the forum. You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.” Buttons on that banner are labeled “Ok” and “Decline” with a “More information” option.

Next verification steps remain practical and immediate: confirm whether the 6.7.3 binaries are signed (6.7.1 shows the thumbprint above), request the full 6.7.3 changelog for any bug fixes or breaking changes, and clarify developer guidance for using the unsigned full add‑on support build if you need add‑on API access. Until those checks are complete, use preset .ini files to share configurations, do not distribute ReShade binaries or shader files, and link others to the official download page for the correct builds.

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