Nintendo Faces New NLRB Complaints Over Contractor Practices and Settlements
Charges filed Dec. 17 and Jan. 6 allege Nintendo and a contracting firm interfered with an employee’s attempt to unionize, citing NLRA sections 8(a)(1) and 8(a)(4).

Charges posted to the NLRB website allege Nintendo of America and a contracting firm interfered with an employee’s effort to organize, with filings dated Dec. 17 and Jan. 6 listing violations of NLRA sections 8(a)(4) and 8(a)(1). Kotaku reported the two charge dates and named tech contracting services firm TekSystems in those filings, while the complaint is filed in Washington state, the US home of Nintendo, according to reporting that located the NLRB posting.
The complaint’s language varies across accounts. Shacknews said the filing accuses Nintendo and contracting company Aston Carter of interfering with “a worker’s right to attempt to unionize through concerted activities and coercive actions,” and that the complaint states the companies’ activities included “retaliation, threats, and surveillance, among other things.” The employee who filed the complaint is identified in reports as anonymous.
Kotaku’s summary lists the alleged statutory violations specifically as “8(a)(4) Discharge (including Layoff and Refusal to Hire)” and “8(a)(1) Concerted Activities (Retaliation, Discharge, Discipline).” Kotaku also quotes Game File’s explanation of 8(a)(1): “8(a)(1) bars employers from interfering with or restraining employees from their right to self-organize, ‘to form, join, or assist labor organizations, to bargain collectively through representatives of their own choosing, and to engage in other concerted activities for the purpose of collective bargaining or other mutual aid or protection.’”
Reporting to date leaves the factual heart of the complaint unclear. Kotaku noted, “While it’s unclear exactly what the nature of this particular labor dispute is over, it’s not the first time a Nintendo worker has taken the company to task over its labor practices with the NLRB.” Shacknews similarly states that the filing “doesn’t go into specifics,” meaning the precise incidents, dates, and actors described in the charge have not been published in full in the accounts summarized here.
A separate piece of context cited in reporting is a prior NLRB-related resolution: Kotaku reports that Nintendo “previously paid a fired contractor $26,000.” The same reporting thread also references Game File’s 2022 coverage, in which tester MacKenzie Clifton, who worked on Smash Bros. Ultimate and other titles, said they believed their contract was cut short after mentioning unionization to then-President Doug Bowser during an online meeting.
The accounts contain a clear discrepancy over which contracting firm is accused. Shacknews names Aston Carter in its description of the complaint, while Kotaku names TekSystems (also spelled Teksystems in the excerpt). Shacknews reported it found the NLRB posting after learning of it via Axios. That divergence leaves open whether multiple charges or multiple respondents are involved; the filings’ full text and NLRB docket numbers will be necessary to confirm respondent names, exact allegations, and procedural status.
These new charges arrive amid a broader uptick in union activity and labor complaints in the video games industry, with reporting linking the Nintendo filings to that wider context and past high-profile disputes at companies such as Activision Blizzard. How the NLRB responds to the specific 8(a)(1) and 8(a)(4) allegations, and whether the agency will seek remedies similar to the prior $26,000 resolution, will shape what consequences employees and contractors at Nintendo’s North American operations can expect next.
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