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Bullet: Fan+ brings fan-designed heroines back to Level 99's puzzle battle

Level 99 Games turned Bullet fan submissions into four more heroines, pushing the roster to 50 while keeping the 1- to 4-player, 15-minute structure intact.

Jamie Taylor··2 min read
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Bullet: Fan+ brings fan-designed heroines back to Level 99's puzzle battle
Source: gamefound.com

Level 99 Games kept Bullet’s fan pipeline moving by selecting four new heroines for Bullet: Fan+ from submissions made during the Bullet: Cubed campaign. The current Gamefound listing carried a July 7, 2026 date, and Level 99 said the winners had already been contacted, with the set likely to be announced later in 2026.

The expansion matters because Bullet is built around a tight rules engine, not a sprawling content system. Level 99 describes the line as a real-time, competitive bullet-hell game in which each heroine uses a unique deck of patterns to clear incoming bullets and fling them back at opponents. That structure makes every new heroine a rules question as much as a content add-on: each one has to bring fresh tactical texture without slowing the game’s pace, muddying the board state, or making timing harder to read at the table.

Fan+ follows the same path that made the earlier Bullet: Fan expansion stand out. BoardGameGeek’s project description says the first Bullet: Fan was a popular fan-created expansion, and retail listings for Bullet Fan say four concepts were chosen from thousands of submissions. Fan+ extends that idea instead of resetting it. In design terms, Level 99 is treating the community as a live development pipeline, using player ideas to broaden matchup variety while keeping the core puzzle intact.

AI-generated illustration
AI-generated illustration

That balance shows up in the way the wider Bullet ecosystem is being framed. The setup randomizer currently lists Bullet Fan and Bullet Fan+ as separate four-heroine expansions, with 50 heroines available across the full roster. The broader Bullet Galaxy campaign page describes the line as supporting 1 to 8 players in 15- to 20-minute games, and the campaign reached its $30,000 goal in 14 minutes and 6 seconds. Those numbers point to a series that is still scaling through modular additions rather than rule bloat.

Level 99 has also made its stance on community-built content explicit, saying it loves when fans and community members expand its games with unofficial expansions, new characters, and original ideas. Bullet: Fan+ turns that philosophy into product strategy, with fan-made heroines moving from contest submissions into the official roster without breaking the speed, readability, or matchup integrity that define Bullet in the first place.

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