Black Ops 7 Zombies Fishy Fish Bot becomes a useful trap
This is the rare Zombies side quest that earns its keep, turning a goofy fish robot into real crowd control when rounds start slipping.

Why the Fishy Fish Bot is worth your time
The Fishy Fish Bot is the kind of Black Ops 7 Zombies side quest that looks like a joke until you actually need it. What starts as a bizarre TEDD-in-a-fish setup ends as a craftable trap that pulls zombies off you, charms some of them, and buys just enough space to finish a round without panic-spamming your last escape route.
That is the real value here. If you are deciding whether to spend your energy on this or on the usual Totenreich priorities, the answer is simple: armor, Pack-a-Punch, and basic map progression still come first, but the Fishy Fish Bot becomes a strong pickup once your build is stable and you want a reliable crowd-control option for messy late-round holds.
What the trap actually does
The Fishy Fish Bot is not just a collectible. It is a trap built around TEDD’s head being infused into a fish, and it works like a strange but practical zombie magnet. When it is active, it distracts nearby undead, and some of them get charmed instead of simply being pulled away.
That distinction matters. The trap does not control everything on the map, and it will not turn every zombie into a helper, but the ones it catches become Brain Rot-charmed when the trap ends. In a mode where even a small gap in control can snowball into a wipe, that temporary breathing room can be the difference between a clean clear and a desperate sprint to the nearest corner.
How to start the side quest
Your first stop is Beacon Island, near the lighthouse. Head to the small red shack, look along the west wall, and pick up the bucket with the fish inside. That is the first hard requirement, and it is easy to miss if you are rushing through the island on the way to bigger objectives.
From there, the route becomes more deliberate. T.E.D.D. trials can begin randomly after Round 12, so this side quest naturally sits in the part of the match where resource management starts to matter more. That timing is part of why the Fishy Fish Bot feels useful rather than decorative, because by the time it appears, the lobby is usually beyond the early-round scramble and ready for a tool that can change the shape of a fight.
Step 1: Secure the fish on Beacon Island
Go to the lighthouse area on Beacon Island and check the small red shack. The fish is in a bucket on the west wall, and picking it up sets the whole chain in motion. If you are already exploring the map for the larger Totenreich progression, this is one of the easiest side goals to fold into your route.
Step 2: Get the Shock Charge
The build needs a Shock Charge from the Crafting Table’s Tactical slot, and it costs 350 Salvage. That cost is modest, but it is still a real decision in the early and midgame, especially if you are also trying to keep your armor stocked or save salvage for other utility.
This is where the side quest earns its reputation as a tactical detour instead of a novelty. You are not just collecting trivia for the sake of it. You are converting a small salvage spend into a trap that can actively help you survive a bad push, a revive, or a round that starts going sideways.
Step 3: Finish the build in Eidskallen Square
The final build happens at the antique store in Eidskallen Square, near the Arsenal. Once the parts are assembled, the Fishy Fish Bot itself is purchased for 2,000 Essence. That makes the trap feel like a proper investment rather than a free map gimmick, so it should be treated the same way you treat a major weapon upgrade: useful when it supports your current plan, wasteful when you are still trying to stand on your feet.
The finished version turns TEDD into a singing mechanical fish, which is exactly the kind of absurdity Zombies thrives on. It also explains why the trap works so well in practice. It is loud, distracting, and built to redirect the horde’s attention long enough for you to reset control of the lane.
When to prioritize it over other Totenreich goals
Totenreich itself is part of Black Ops 7 Season 3 Reloaded and takes place in Eidskallen, a Norse fishing village partly frozen in time. The larger map progression still revolves around core objectives like restoring power, activating Pack-a-Punch, and obtaining the Jotunn Star Wonder Weapon, so the Fishy Fish Bot is not the first thing you should chase if your setup is weak.
- You are defending a tight area and need zombies to stop clustering on your back.
- You are reviving a teammate and need the horde split for a few seconds.
- You want a round-clear tool that adds control without committing a full weapon slot to crowd management.
- You are past the opening scramble and can afford to spend 350 Salvage plus 2,000 Essence on utility.
The best time to go after it is when you already have the basics covered and want an extra layer of safety for the midgame or later rounds. It shines most when:
If your team is still starving for armor, Pack-a-Punch upgrades, or the momentum needed to push main quest steps, the Fishy Fish Bot can wait. But once the match has settled into its real rhythm, it becomes one of those side quests that quietly pays for itself. It turns a ridiculous setup into survival value, and in Zombies, that kind of joke is usually worth taking seriously.
Why it sticks in the meta
The reason this side quest lands is that it solves a familiar Zombies problem without pretending to be bigger than it is. It does not replace the main quest, and it does not outclass your best upgrades, but it gives you a controllable pocket of safety in a map that rewards exploration and punishes hesitation. That is exactly the sort of hidden reward players remember, because it changes how a round feels the moment the horde starts closing in.
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