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D&D Beyond limits Play-by-Post access amid forum slowdown investigation

D&D Beyond locked Play-by-Post behind login after forum slowdown traces pointed to PbP traffic and heavy Dice Roller use. Logged-out players lost visibility, but existing games stayed put.

Sam Ortega··2 min read
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D&D Beyond limits Play-by-Post access amid forum slowdown investigation
Source: dndbeyond.com

D&D Beyond locked its Play-by-Post forums behind a D&D Beyond login while it investigates a site slowdown that it now believes is being driven by Play-by-Post traffic and heavy use of the forum Dice Roller. Logged-in users can still reach their games, while anyone not signed in can no longer view the PbP section until they authenticate. The company also said ongoing games are not being moved or changed, a crucial reassurance for anyone mid-campaign thread.

That matters because Play-by-Post is not a novelty on D&D Beyond. The company published an official explainer in 2023 describing PbP as Dungeons & Dragons played out entirely in written form, usually in a forum or Discord, with the game still following standard D&D rules. In practice, that means the slowdown hits a format many groups use to keep campaigns alive between sessions, across time zones, or when real-time scheduling falls apart.

AI-generated illustration
AI-generated illustration

The forum’s own dice system is part of the same load problem. D&D Beyond’s rolling instructions, first posted on May 8, 2017, say the forum roller supports advanced dice and math-based rolls, including up to 1,000 dice in a single roll tag. That kind of flexibility is useful at the table, especially for PbP groups resolving attacks, saving throws, and damage in long written exchanges, but it also helps explain why the company is treating the roller as a likely source of performance strain.

D&D Beyond’s response is narrowly aimed at keeping the rest of the site usable while it contains the problem. Its Help Center directs users to the D&D Beyond Status Page for system status and a history of prior issues, which gives the company a formal channel for tracking incidents like this one. The site itself launched fully on August 15, 2017, and has since grown into a digital toolset that now includes character management, rules access, campaigns, and online play tools.

The latest notice on the forums, “Forum Dice Rolling Temporarily Disabled,” makes the tradeoff plain: preserve access for the games already underway, or let a public-facing corner of the site keep dragging down performance for everyone else. For Play-by-Post groups, the difference is immediate, because in a written campaign the forum is the table, and right now D&D Beyond is deciding how much of that table it can afford to keep open.

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