Releases

Codem Supreme HUD AIO bundles status bars, speedometers, and roleplay tools for FiveM

Codem Supreme HUD AIO packs status bars, speedometers, stress, nitro, and roleplay tools into one resource, aiming to cut HUD clutter without bloating FiveM servers.

Sam Ortega2 min read
Published
Listen to this article0:00 min
Share this article:
Codem Supreme HUD AIO bundles status bars, speedometers, and roleplay tools for FiveM
Source: forum.cfx.re
This article contains affiliate links, marked with a blue dot. We may earn a small commission at no extra cost to you.

Codem Supreme HUD AIO tries to do the messy job most FiveM servers end up doing piecemeal: status bars, speedometers, stress, nitro, seatbelt, turn signals, navigation, and even a music player, all folded into one resource. That is the real pitch here, not just another flashy HUD skin, but a consolidation test for servers tired of juggling separate overlays that drift out of sync.

Posted on April 13, 2026, the release called itself production-ready and deeply optimized, and it backed that claim with broad framework coverage. The post listed ESX Legacy, ESX Modern, QBCore old and new, QBox, and more through bridge support. That matters because the worst HUD setups are the ones that only look tidy on paper and become a maintenance headache the moment a server swaps frameworks, updates a job script, or changes a vehicle system.

The customization side is where Codem clearly aimed to win over admins who hate locked layouts. Players can drag and drop elements in-game, change colors per element, and import or export layout presets. Two complete HUD layouts ship with the package, one rectangular and one circular, and the player info panel can surface server name, player count, Discord, player name, job, server ID, cash, bank balance, marked or dirty bills, society or boss account balance, and a custom coin counter. Every row can be toggled, and each piece can be moved on its own.

The speedometer stack is broader than the usual car gauge. Codem listed car, drift, motorcycle, sport, sport plus, bicycle, airplane, helicopter, and boat variants, with KMH and MPH support, separate colors, saved position per type, a glassmorphism blur toggle, and refresh rates at 30, 45, or 60 FPS. That kind of flexibility is the selling point, but it is also where these bundles live or die: too much complexity and the HUD starts feeling heavy, too little and it becomes just another pretty wrapper.

AI-generated illustration
AI-generated illustration

FiveM’s own documentation explains why this kind of package exists at all. UI in the platform is built with NUI, using HTML, CSS, and JavaScript through the Chromium Embedded Framework, and servers are assembled from independent resources that can be started, stopped, and restarted separately. The resource manifest is typically an fxmanifest.lua file, which makes a single self-contained HUD a cleaner fit than a stitched-together stack of partial scripts.

Codem has been here before. An earlier HUD release from April 19, 2022 included three HUD types, optional built-in stress, a toggle engine, cinematic mode, hidden HUD support, and synchronized nitro, and a later update added config toggles, improved engine behavior, date and map options, and resmon optimization. Against newer HUD releases that advertise similar bundles, Codem Supreme HUD AIO reads as the next step in the same arms race: fewer loose parts, more control, and one interface that is supposed to replace several.

Know something we missed? Have a correction or additional information?

Submit a Tip

Never miss a story.
Get GTA updates weekly.

The top stories delivered to your inbox.

Free forever · Unsubscribe anytime

Discussion

More GTA News