Some of You May Die brings roguelike autobattler action to mobile and PC
Some of You May Die hit PC, iOS and Android with a $4.99 roguelike autobattler pitch, an iPhone-only App Store listing and a 15% Steam launch discount.

Some of You May Die landed on PC, iOS and Android on July 24 with a $4.99 price tag and a roguelike autobattler setup that puts planning ahead of reflex play. The cross-platform release gives mobile players the same launch window as PC users, while the iPhone listing already has the game sitting at No. 11 in Strategy.
Octavia Blue is listed as both developer and publisher on the release, while the App Store page names Jordan O'Leary as the developer. The iPhone listing calls it an "Auto Battler Roguelike," marks it 13+, lists English language support, and shows a 413.9 MB download size. It also had pre-orders available on the App Store ahead of launch, with the current listing set at $4.99.
Steam also has a store page live for the PC version with a 15% launch discount, giving the game a standard indie PC outlet alongside the mobile release. That matters for a strategy-first autobattler because the audience is not just looking for a novelty download; it is looking for a game that can keep paying off through repeat runs, smarter lineups, and cleaner decisions each time the battlefield resets.

The pitch is built around "one empty battlefield and thousands of possibilities," which is exactly the kind of framing autobattler fans look for when a mobile game wants more than quick taps and flashy effects. In practice, that usually means drafting the right heroes, building synergies, and outplaying rivals through setup rather than raw speed, a structure that fits short sessions and makes every reset another shot at a better read on the board.
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