Take-Two Beats Bookings Guidance as NBA 2K and Mobile Drive Fiscal 2026 Surge
NBA 2K25 recurring spending jumped 48% year-over-year as Take-Two posted $1.42B in Q1 bookings, blowing past its $1.3B guidance ceiling.

NBA 2K25's live-service engine is running at full speed, and Take-Two Interactive's Q1 Fiscal 2026 results make the numbers impossible to ignore. The company posted $1.42 billion in net bookings for the quarter, significantly clearing the top end of its $1.3 billion guidance range, with recurring consumer spending in NBA 2K25 accelerating to 48% year-over-year growth and daily active users climbing 30%.
That RCS figure has been climbing every quarter. Growth stood at 30% year-over-year in Q3, jumped to 42% in Q4, and reached 48% in Q1, a trajectory that analysts at Finsee Ai described as evidence the franchise's live-service strategy is "resonating deeply with players" and operating as a "powerful, high-margin growth driver." The 30% increase in MyCAREER daily active users alongside the broader DAU gain signals that the mode pulling most of the community's attention is also pulling most of its spending.

Mobile contributed heavily to the bookings beat as well. Zynga's titles delivered what Finsee Ai characterized as an "exceptional surge," though management guided for some deceleration in mobile performance in the quarters ahead. The combination of NBA 2K momentum and mobile strength pushed Take-Two to near break-even territory, with a net loss of just $11.9 million for the quarter.
The results prompted management to raise full-year net bookings guidance to a $6.1 billion midpoint, a vote of confidence heading into a slate of major FY26 releases still to come.

The sharpest contrast in the earnings picture is between NBA 2K and GTA Online. While the 2K franchise is projected to deliver mid-teens growth for the full fiscal year, GTA Online is guided to decline outright after posting only 5% growth in Q4 and low-single-digit growth in Q1. It marks a meaningful portfolio shift: the franchise that has carried Take-Two's recurring revenue for years is moderating, and NBA 2K has stepped forward to absorb that weight. Whether mid-teens guidance proves conservative, given Q1's 48% RCS spike, may be the most interesting number to track as the year progresses.
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