Pathfinder Society enters Geb’s undead politics in The Home of Empty Breath
A 2-3 hour Pathfinder Society job sends 5th-6th level PCs into Geb for burglary, undead favors, and a lich’s politics as Year 7 wraps on July 1.

Pathfinder Society Scenario #7-21: The Home of Empty Breath arrives July 1 as a 2-3 hour job for 5th-6th level characters, and it trades a conventional crawl for Geb’s undead court politics. Carlos Cabrera wrote the scenario, and Paizo frames the setup around a missing friend, a low-ranking Blood Lord, and the lich Msasa Kuatuz, who wants new contacts among Geb’s undead masses.
That pitch gives Year 7 a sharp ending note. Paizo’s June Organized Play update placed The Home of Empty Breath on the July 1 slate alongside Pathfinder Society Scenario #7-22: The Handmaiden’s Gaze and two Starfinder Society scenarios, closing out Pathfinder Society Season 7, Year of Battle’s Spark. That season runs from July 2025 to July 2026 and is built around war, espionage, sabotage, and alliance-building across the Inner Sea, which makes a social heist in Geb feel like a natural capstone rather than a detour.
The setting does a lot of the work here. Paizo’s Blood Lords player’s guide describes Geb as a nation where the living and undead work uneasily side by side, with the Blood Lords acting as the true rulers, a scheming class of undying necromancers whose whims affect millions. In Blood Lords lore, the living are called the quick and the undead are the dead, while PathfinderWiki places day-to-day governance in the hands of an aristocracy of 60 powerful living and undead necromancers trained by Geb himself. Graydirge, a city in Geb’s hinterlands, serves as a campaign starting point, which helps explain why a mission that sounds small on paper can still land in the middle of real political danger.

Gen Con’s event listing stripped the premise down even further: the Pathfinders must break into a ghoul academic’s home to make friends with a lich in Geb. That is the appeal of The Home of Empty Breath. It is not selling a boss fight first; it is selling access, leverage, and the risk of saying the wrong thing in a place where the dead have power, the living have terms for each other, and a favor for Msasa Kuatuz can open the door to much bigger trouble later.
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