GAMEMT E5 ModX videos show a modular handheld in action
Fresh videos show the GAMEMT E5 ModX splitting into separate screen and controller parts, then running God of War in PPSSPP at roughly 51 to 60 fps.

The modular handheld question got a lot more concrete on May 20, when fresh videos of the GAMEMT E5 ModX showed a device that can actually split into usable pieces instead of just posing as a concept render. The screen lifts away from the controller base, the controller can work on its own as a Bluetooth pad, and GAMEMT is also expected to ship a MagSafe-style phone module. That is the kind of hardware trick that sounds gimmicky until you see it move.
One of the clips stripped the shell down far enough to show the controls and internals removed, which is the first real clue that the E5 ModX is built around separate components rather than a single clamshell or candybar body. Another clip was more important for anyone who cares about actual play: it showed God of War running in PPSSPP on a fully assembled unit, with the frame rate bouncing between about 51 and 60 frames per second. That is not flagship territory, but it is strong enough to suggest the machine is aimed at PSP-era play first, with some room above that depending on the game.

A third video showed the PlayStation 2 version of God of War during testing, and Royibeila said the E5 ModX was in the testing phase and could be available soon. That matters because the project has already spent months looking like a wild prototype. Earlier coverage described GAMEMT showing 3D-printed units and still not naming price or availability, so the testing clips are the first sign that this is moving beyond the hobby bench.
The hardware story is equally specific. Reported specs point to a MediaTek Helio P60, 3GB of RAM, and a 1024 x 768 display, with some reports putting storage at 32GB and others at 64GB. Yanko Design said the screen is 5.5 inches with a 4:3 aspect ratio, which fits the PSP and PS1 crowd better than modern widescreen handheld habits. Time Extension also said the device can work as a handheld, a stand-alone controller, and a tabletop TATE-style unit. That versatility is the whole pitch.

For modularity to matter, it has to solve a problem. On the E5 ModX, the split design could make one device do three jobs, and it may also make replacement parts less painful if GAMEMT supports them properly. The videos suggest this is more than a novelty, because the hardware is already doing useful work on camera. Whether the E5 ModX becomes a real answer for retro emulation or just an expensive party trick will come down to the final build, but the latest clips make it look a lot closer to useful than to absurd.
Know something we missed? Have a correction or additional information?
Submit a Tip

