Metro Siege Kickstarter tops goal for Amiga, Neo Geo, PC release
Metro Siege blew past its €16,000 goal, and its Amiga, Neo Geo and PC builds give retro fans a rare new brawler with real emulation legs.

Metro Siege did more than clear its Kickstarter target. It gave retro fans a new 16-bit beat ’em up that was being built for classic Amiga hardware, Neo Geo, and PC at the same time, which makes it the sort of release that can live on in original setups and emulation cabinets instead of disappearing after a single storefront cycle. The campaign had climbed to €50,895 from 356 backers, with 22 days still left and a €16,000 goal already buried.
That multi-platform approach is the real hook here. BitBeamCannon was developing the game with Enable Software and PixelGlass, and the studio said Metro Siege was headed for Amiga, Neo Geo, and PC releases through Steam and Itch.io. The campaign’s €13 digital tier covered all three versions, while physical reward tiers stretched to Amiga CD and floppy editions, Neo Geo MVS and AES editions, plus collectible cards, sticker sheets, pin badges, and posters. For anyone who cares about preservation, that matters more than the usual Kickstarter hype cycle: a game built for multiple ecosystems has a better shot at being played long after the campaign noise fades.

The numbers behind the launch were strong from the start. GenerationAmiga said the project had been in production for almost seven years, and it reached €28,000 in backing within two days. That kind of early pull is usually a sign that the audience is not just buying nostalgia, it is buying into a format-friendly project with a clear lane across hardware generations. A July 2024 playable preview for the Amiga 500 had already shown the game circulating among retro players before the crowdfunding push.
Metro Siege is pitched as an authentic two-player co-op arcade brawler, with three playable characters, distinct fighting styles, and a combat engine that goes beyond simple button-mashing. The move list includes blocks, counters, parries, and attacks on enemies while they are down, which should give it more staying power than the average fan-made homage. The story follows Kim, a suspended police officer investigating her father’s death, and Alex, an MMA gym owner and friend who joins her as riots spread and gangs carve up the city.

That is why this campaign stands out in a crowded retro space. Metro Siege is not just chasing an Amiga audience, or a Neo Geo audience, or a PC audience. It is aiming for all three, and that gives it a much better chance of becoming the kind of new retro title people keep installed, tested, and booted up in emulation years from now.
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