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MiSTer FPGA core adds Namco System 11 support for Tekken and more

MiSTer’s new System 11 core brings Tekken and Tekken 2 to hardware, with nine playable titles and seven more booting to attract mode.

Nina Kowalski··2 min read
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MiSTer FPGA core adds Namco System 11 support for Tekken and more
Source: generationamiga.com

Tekken and Tekken 2 are now the headliners of a MiSTer release that finally gives Namco System 11 a real foothold on FPGA hardware. The SYSTEM11_MiSTer core, dated July 13, added nine playable System 11 titles, seven of them new since the July 12 release, turning a long-missing 3D arcade platform into something MiSTer owners can boot and test now.

System 11 has always been a trickier prize than it looks. Namco debuted the board in 1994, built it around Sony PlayStation technology, then layered on its own hardware for sound, inputs, banking, and protection. The platform uses an R3000A-compatible MIPS CPU, 2 MB of VRAM, a Namco C76 sound MCU, a Namco C352 PCM sound chip, and KEYCUS protection chips, which is exactly the kind of board that can look familiar on paper and still be stubborn in FPGA form. The MiSTer core is derived from PSX_MiSTer by Robert Peip, better known as FPGAzumSpass.

AI-generated illustration
AI-generated illustration

The marquee fighting games are already doing real work. The core handles graphics, controls, sound, music, attract screens, and two-player gameplay in the first two Tekken titles. All eight Tekken 2 revisions were boot-tested on hardware, and the World TES2/VER.B set is gameplay-verified. Tekken itself is supported in the World TE2/VER.C set, with gameplay, sound effects, music, FMV intros, and attract mode working, alongside three regional alternates.

The seven newly supported titles also clear an important hurdle: they pass their KEYCUS protection checks and render attract sequences on hardware. That makes this feel less like a novelty dump and more like a credible arcade-preservation milestone, even if not every game has received the same level of gameplay, sound, and input testing yet. The release page also says every System 11 ROM set known to MAME has an MRA in the build, with one primary per game and region or revision alternates under _Arcade/_alternatives/.

There are still clear gaps. Pocket Racer does not boot because a C76 shared-RAM handshake blocks it. Point Blank 2 is included as an MRA but remains untested because it needs a lightgun the core does not yet implement. Family Bowl is out of scope because it requires an H8/3002 sub-board that is not emulated. Even so, the opening promise is now real: Tekken and Tekken 2 are no longer the missing names on a System 11 wish list, they are the games anchoring MiSTer’s newest 3D arcade catch.

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